Airplane Interior

$35

Formats (3)
Free file format Conversions available
Native | Blender 4.2.0 | Cycles Render
OBJ
FBX
Other Files
Textures.zip
Specifications
Publish Date September 18, 2026
Product ID 2622046
Polygons 48,913
Vertices 26,545
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
PBR
TurboSquid Exclusive
member avatar
Studio E
81 Products | Contributor Since 2017
Have questions? Chat with us now.

Description

A low-poly airplane passenger cabin interior, modelled in Blender and rendered with Cycles.

The cabin is built as a repeatable fuselage section. Body, Seat, Partition, Wall 1 and
Wall 2 are delivered as separate files, so the sections can be duplicated and combined to
build a cabin of any length. Built at real-world metric scale (one Body section measures
4,080 x 1,232 x 2,429 mm), UV unwrapped, with baked PBR textures at 2048 x 2048.

Quad and triangle topology throughout - no n-gons.

INCLUDED PARTS (5 files)

Body - fuselage shell, floor, ceiling, overhead bins, windows
4,080 x 1,232 x 2,429 mm
Vertices 5,940 / Faces 9,952 / Triangles 9,952

Seat - two triple-seat units (6 seats) with seat-back monitors
3,592 x 702 x 1,147 mm
Vertices 17,594 / Faces 19,830 / Triangles 33,652

Partition - divider curtain, partition panel, wall-mounted monitors
3,757 x 371 x 2,083 mm
Vertices 2,818 / Faces 3,583 / Triangles 5,103

Wall 1 - divider wall with a walkway opening
3,787 x 1,100 x 2,259 mm
Vertices 117 / Faces 125 / Triangles 125

Wall 2 - divider wall
4,080 x 1,100 x 2,409 mm
Vertices 76 / Faces 81 / Triangles 81

TOTAL Vertices 26,545 / Faces 33,571 / Triangles 48,913
(15,342 quads, 18,229 triangles, 0 n-gons)

FORMATS
.blend (native, Blender - textures packed, cameras and lighting included)
.fbx (textures embedded)
.obj + .mtl
.png textures, 2048 x 2048

TEXTURES
2048 x 2048 PNG - Diffuse, Roughness and Normal for every material set.
BodyInner additionally has an Emission map for the cabin lighting.
One 1024 x 1024 screen texture is included for the seat-back and wall monitors.

NOTES
The .fbx and .obj files are exported triangulated. Use the native .blend if you need the
quad-based mesh.
The .obj references its textures through the included .mtl with relative paths
(../Texture/) - keep the unzipped folder structure as it is.
No rig and no animation are included.
Delivered in industry-standard FBX and OBJ formats for compatibility with Unity,
Unreal Engine, VRChat and other major tools.

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

Loading...