AGM 84 Harpoon Missile Game Ready

$49

Standard License | Upgrade License
Editorial Uses Only
Formats (25)
Free file format Conversions available
Native | 3ds Max 2020 | V-Ray 4.3
Cinema 4D R23 | Arnold
Cinema 4D R23 | V-Ray 5.2
3ds Max 2020 | Arnold
3ds Max 2020 | Corona 7
3ds Max 2020 | V-Ray 4.3
Maya 2018 | Arnold
Maya 2018 | V-Ray 4.3
Blender 3.4 | Blender Render 3,4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
USD | Other
Blender
FBX
glTF
Maya
OBJ
USD
Other Files
AGM_84_Harpoon_Missile_Game_Ready_textures.rar
Specifications
Publish Date May 27, 2026
Product ID 2574681
Polygons 3,093
Vertices 3,749
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
PBR
StemCell Certified
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3d_molier International
91155 Products | Contributor Since 2015
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Description

AGM 84 Harpoon Missile Game Ready is a three-dimensional model of the AGM-84 Harpoon, a well-known anti-ship guided missile system developed for naval and aerial strike operations.



The model features accurate missile proportions, detailed aerodynamic surfaces, realistic stabilization fins, and carefully crafted military-style components optimized for real-time rendering workflows. High-quality PBR materials and optimized geometry provide an efficient balance between visual fidelity and performance, making the asset suitable for game engines, simulation projects, and cinematic military environments. The model is prepared for modern game-ready pipelines and professional visualization use.

For military simulation projects, naval combat games, aerospace visualization, defense industry presentations, tactical strategy environments, CGI cinematics, virtual reality experiences, combat animation scenes, military training software, aviation rendering, warship visualization, and interactive game development projects.

The model is optimized for use in game engines (Unreal Engine, Unity, and others) — for PC games, VR/AR projects.

Hope you like it!

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Features:

- Optimized polygon count suitable for real-time rendering in game engines.
- Accurate physical dimensions and scale.
- Clean UVs (with or without overlaps), maximized UV space utilization.
- PBR textures using Metallic/Roughness workflow.
- All textures and objects are properly named for easy integration.

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Textures Formats:
Geometry:
- Triangles: 6124
- Avarage Texel Density: 11.5 px/cm
- Number of texture sets: 1

Textures:
- 4 png (4096x4096)
- Dimensions 67.3 x 382.49 x H67.35cm
BaseColor
Normal (DirectX)
Roughness
Metallic
Ambient Occlusion (AO)


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(c) 3d_molier International

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
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