- level numbers are actual 3D models not textures and can be turned on/off - baked models included with 2048x2048 color/diffuse/normal map textures - level sign can be turned off/on - no texture used but C4D materials - the little arrow showing which level the elevator is can be rotated / axis set properly - non-overlapping UVs
Available Formats : - .c4d - native format - .fbx - v7.1 - .dae - v1.5 - .obj - .3ds - model only / non UV mapped
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