Victory Star Destroyer MKI

Free

Editorial Uses Only
Formats (4)
Native | Unity 5.6.0f3
FBX
Unity
Specifications
Publish Date June 06, 2017
Product ID 1165354
Polygons 12,853
Vertices 18,005
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
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flodihn
11 Products | Contributor Since 2010
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Description

This is a low poly VSD (Victory Stardestroyer MARKI) suitable as a game asset.

Contains FBX and unity package format. Textures and emissive maps are included.

The screen shots are showing the unity package, if importing the FBX provided textures and maps may have to be applied manually.

The engine effects shown in the screen shots are only included in the unity format.

Model includes two seperate turret models, heavy quad turbo laser batteries and twin turbo laser turrets. These turrets have a proper setup of pivot points with a base for rotation around the Y axies and a wheel with attached cannons for rotation around the X-Axis. This makes them easy to work with if any turret controlling script would be attached.

The ship comes with hard points on the hull, trying to accurately follow the definations taken from the wookiepedia entry the Victory Star Destroyer:
- 4 large port hull points (suitable to mount heavy quad turbo laser batteries)
- 4 large starboard hull points (suitable to mounting heavy quad turbo laser batteries)
- 15 small port hull points (suitable for mounting twin turbo laser turrets)
- 15 small starboard hull points (suitable for mounting twin turbo laser turrets)
- 10 small fore hull points (suitable for mounting twin turbo laser turrets)

All hull points have correct object positions and rotation making it easy to drag and drop any type of object to attach to the hull in Unity or similar game engine.

Shield generators and power generator are separate objects, making it possible to destroy/disable these invidually.

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