Original fixed two-sided timber A-frame sign with two separate blank white main panels and a raised blank header. Four inclined timber legs, between-leg crossrails and two header standoffs meet two continuous fixed top joining blocks. Two fixed metal side spread ties have four retained shaft, ring-washer and head sets through genuine tie bores into blind timber receivers. Eight panel fixings, two header fixings and two top-joiner fixings use actual receiving entries and covered shafts. Four grounded rubber boots. All 70 editable meshes form one contact assembly;91 intended contacts, 30 receiving entries and 16 covered-head/local-access checks were verified in each of four actual imports. Original generic static shop/street scene prop; no printed artwork, folding hinge, operating rig, animation, certified stability, wind, load or fabrication rating.
Measured overall dimensions including projecting fittings: 0.632 x 0.688 x 1.130 metres (X x Y x Z in Blender).
Native scene: 70 separate mesh objects, 20610 vertices, 41060 polygons and 41060 triangles; 5 materials. Applied bevels, named components and assembly hierarchy.
Includes Blender 5.2 native source, FBX, OBJ with MTL, and self-contained GLB. Original PNG base-colour, roughness and normal maps (metal 1024 px, wood 2048 px where applicable). Metric real-world scale: 1 unit = 1 metre. Shared/tiled UVs; no unique lightmap atlas. Source textures are packed; FBX and GLB textures are embedded. Keep the supplied relative folders together for OBJ. In Blender, set OBJ roughness/normal images to Non-Color and use the documented Normal Map strength, or run the optional included setup helper after importing. BLEND and GLB preserve these roles directly.
All four formats were independently reopened and checked in Blender 5.2.1 LTS, including scale, part retention, geometry, UVs and texture dependencies. All gallery images are actual renders of the included asset. No animation, rig, LODs, collisions or render-studio objects. This is a visualization asset, not a fabrication specification. Modelora original generic design.
Presentation includes seven studio views, an actual UV overview and twelve rotation angles. The 360-degree images show this fixed pose from twelve angles. Original Modelora geometry and surface textures; no external 3D mesh or manufacturer CAD file was imported.