3D Treasure Chests

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2012 V-Ray 2.30.02
Blender 2.77
Unity 5
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:1153589
Published:
Geometry:Polygonal Quads only
Polygons:10,656
Vertices:5,336
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since August 2014
Currently sells 461 products
Achievements:
Product Rating
Unrated
Description
Game-ready, PBR, UV-unwrapped, Textured two treasure chests (each one made up by two parented objects: the main body has 412 verts, 412 quads (824 tris); the top, parented to the main body, has 2256 verts, 2252 quads (4504 tris)) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.

Perfect for ads or as a game asset; easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Base Color Textures provided in the package (see preview images).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).

Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).

4 parented Objects (mesh), 2 Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.

PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).

UV Layout maps and Image Textures resolutions: 1024x1024; PBR Textures made with Substance Painter 2.

Polygonal, QUADS ONLY, NO POLES; 5336 (total amount for 4 objects) vertices, 5328 (total amount for 4 objects) quad faces (10656 (total amount for 4 objects) tris).

Real world dimensions; scene scale units: meters, in both blend and max scenes.

Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).

Textures are stripped in the 3DS MAX scene.

IMPORTANT --- Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!
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