Tokisaki Kurumi – Anime 3D Character Model
A detailed 3D character model of Tokisaki Kurumi, created with an anime-inspired visual style and prepared for character animation, VTuber applications, rendering, and other 3D projects.
The model is fully textured, UV mapped, rigged, and includes 52 ARKit-compatible facial blendshapes for advanced facial animation and face tracking.
Features
- Full 3D anime character model
- Fully rigged character
- Humanoid character structure
- 52 ARKit facial blendshapes
- Facial expressions suitable for face tracking and animation
- UV mapped
- Fully textured
- Separate character components for easier editing
- Anime-style proportions and appearance
- Suitable for real-time applications and rendered animation
- Ready for further customization in your preferred 3D software
ARKit Facial Blendshapes
The model includes a complete set of 52 ARKit-compatible blendshapes, allowing detailed facial expression tracking including:
- Eye movement and blinking
- Eyebrow movement
- Mouth and lip deformation
- Jaw movement
- Cheek expressions
- Smile and frown expressions
- Advanced facial tracking
These blendshapes can be used with compatible facial tracking and animation workflows.
Rigging
The character comes with a completed humanoid-style rig designed for posing, animation, and real-time character applications.
The rig can be further modified or adapted depending on the requirements of your animation pipeline or game engine.
UV & Textures
The model comes with completed UV mapping and textures, allowing the character to be used immediately while still remaining editable for artists who want to customize the materials or appearance.
Recommended Uses
This model can be used for:
- VTuber projects
- Facial tracking
- Character animation
- Anime-style renders
- Game development
- Cinematic animation
- Personal 3D projects
- Blender / Unity character workflows
- Reference and animation projects
Notes
This is a fan-made 3D model of Tokisaki Kurumi.
Please check the relevant copyright, licensing, and usage requirements of the original character/IP before using the model in commercial projects.
The model, rig, textures, UVs, and facial blendshapes can be further edited and customized according to your production needs.