Steel Drum 208 Litre 55 Gallon Tight Head - PBR with LODs

$19

Formats (5)
Native | Blender 4.2 | Cycles Render 4.2
USD 5.1 | Other
FBX 7.4
glTF 2.0
OBJ
Specifications
Publish Date October 21, 2026
Product ID 2640057
Polygons 13,158
Vertices 13,098
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
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Bentley Studios
156 Products | Contributor Since 2026
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Description

Steel Drum 208 Litre 55 Gallon Tight Head: a UN 1A1 type tight-head steel drum, 208 litre (55 US gallon), tight-head with rolling hoops, chimes and bung plugs. Modelled from published container dimensions at real-world scale (58.5 x 58.5 x 88.0 cm (23.0 x 23.0 x 34.6 in)), centimetre units, origin at the base centre, resting on the ground plane.

Geometry: 13,158 polygons, 26,018 triangles, 13,098 vertices at LOD0. Quads with triangle fans only at the axis poles, no n-gons, one smoothing group, holding loops instead of hard edges. 5 separate parts in one master group. Game LODs: 26,018 / 13,008 / 6,503 / 2,600 triangles plus a UCX convex collision hull.
UVs: one non-overlapping atlas shared by every part (22.56 px/cm at 4K), so the whole model is a single material and a single draw call in game engines.
Textures: PBR metal/roughness, base colour, metallic, roughness, normal, AO and 16-bit height. 4K, 2K and 1K. Included colourways: Black, Blue, Red, Yellow; finishes: worn and clean (worn = chipped paint on real edges, rust and grime where they collect). Unreal (ORM, DirectX normal) and Unity (MetallicSmoothness) texture sets included.
StemCell-ready native scene (Blender 4.2 LTS, Cycles).
Formats: Blender 4.2 (.blend, StemCell), FBX, OBJ, glTF/GLB, USD, USDZ, Unreal FBX + LODs, Unity FBX LOD Group.

Made by Bentley Studios with procedural code in Blender: no generative AI was used for any mesh, texture or image. Preview images rendered in Blender Cycles. No brands, logos or trademarks.

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