Snowglobe with cycled animated snowfall on dark background

$28

Standard License | Upgrade License
Formats (13)
Free file format Conversions available
Native | 3ds Max 2020 | Default Scanline
3ds Max 2020 | V-Ray
Maya 2020 | Arnold
FBX
OBJ
3D Studio
Cinema 4D
glTF
3ds Max
USD
Other Files
snowglobe_uvw.zip instructions.zip snowglobel_textures_8K.zip
Specifications
Publish Date February 02, 2022
Product ID 1848997
Polygons 25,900
Vertices 25,667
Subdivision
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
Animated
PBR
Real-Time
member avatar
rebrandy
456 Products | Contributor Since 2019
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Description

This is a beautiful animated snowglobe with cyclical snowfall to add some magic to your mood.

This 3d model was created and unwrapped in 3ds Max and exported for all popular formats, snowfall was simulated and looped in Houdini.

Model formats:

  • max (3ds Max 2020, Scanline);
  • max (3ds Max 2020, V-ray, procedural material included);
  • fbx (Multi Format);
  • obj (Multi Format);
  • 3ds (Multi Format);
  • mb (Maya 2020);
  • abc (Alembic animation);

Instructions on how to plug animation to various 3D model formats:

  • For Autodesk 3ds Max (snowglobe_max), you need to use point cache (snowglobe.pc2);*
  • For Autodesk Maya (snowglobe_maya.mb), you need to use point cache xml, mc (snowglobe.xml, snowglobe.mc);*
  • For Cinema 4D you need to open the Alembic file (snowglobe_abc), uvw unwrap is included in the model;
    * Among the product files you will also find an archive called "instructions", which includes video instructions that show how to plug animation to 3d models for Autodesk 3ds Max and Autodesk Maya.

Features:

  • Animated cycled model exported in all required formats;
  • Correctly subdividable geometry;
  • Polygonal quads only;
  • Correct UVW-unwrap, +included .uvw file with pluggable unwrap;
  • Procedural V-ray material included (in snowglobe_vray);
  • Exported textures in 8K resolution (in separate zip-archive);

Important:

  • Renders for preview are made in 3ds Max 2020, V-ray Next;
  • If you want to apply unwrap uvw in 3ds file, you need to convert editable mesh object to editable poly and load *snowglobe_uvw.uvw* in Unwrap UVW modifier;
  • Studio environment is not included;

Have any questions? Let us know.

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  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
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