Small Medium Shotgun Black Single Mat All PBR Unity UE Textures

$44

Standard License | Upgrade License
Editorial Uses Only
Formats (16)
Free file format Conversions available
Native | Blender 4.5 | Cycles Render 4.5
Maya 2022 | Arnold 6.2
Blender 4.5 | Cycles Render 4.5
Unity 6 | Other 6
Blender 3.4 | Blender Render 3,4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
FBX
glTF
USDz
FBX
glTF
OBJ
Specifications
Publish Date November 26, 2025
Product ID 2495160
Polygons 14,856
Vertices 14,904
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
Rigged
PBR
Real-Time
StemCell Certified
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Eight Vertex
421 Products | Contributor Since 2021
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Description

The Photorealistic 3D model of Double Barrel Small and Medium Shotgun Black Single Mat Generic 3D Model. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.


Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

-Clean and optimized topology is used for maximum polygon efficiency.

-All textures and materials are tailored and applied for high quality render results. -Mid Poly and optimized for use for games, films, commercials, etc.,

-All objects have fully unwrapped UVs

-Models are rigged in both Blender and Maya only.

-No extra plugins are needed for this model.

-Units: meters.

-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and Resolutions PBR - Metallic and Specular Maps

  • Basecolor (4K) (2K) (1K)
  • Diffuse (4K) (2K) (1K)
  • Roughness (4K) (2K) (1K)
  • Glossiness (4K) (2K) (1K)
  • Metallic (4K) (2K) (1K)
  • Height (4K) (2K) (1K)
  • Specular (4K) (2K) (1K)
  • AO (4K) (2K) (1K)
  • NormalDirectX (4K) (2K) (1K)
  • NormalOpenGl (4K) (2K) (1K)

Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4K) (2K) (1K)
  • MetallicSmoothness (4K) (2K) (1K)
  • SpecularSmoothness (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4K) (2K) (1K)
  • MaskMap (4K) (2K) (1K)
  • Specular (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)

UE4 Packed

  • Basecolor (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)
  • OcclusionRoughnessMetallic (4K) (2K) (1K)

Small and Medium Shotgun single mat PolyCount Without Subdivision

  1. Vertices - 14904
  2. Faces - 14856
  3. Tris -28738

Bullet PolyCount Without Subdivision
Vertices - 763

Faces - 820

Tris - 1506

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Select Enhanced License

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  • Waiver from injunctive relief
  • Assignable model rights
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  • Waiver from injunctive relief
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  • Assignable model rights
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