Shutter Shades Sunglasses with USA Flag print - Game Asset

$49

Standard License | Upgrade License
Formats (11)
Free file format Conversions available
Native | Blender 2.93
Maya 2018 | Arnold rendererVersion
3ds Max 2019 | Arnold rendererVersion
FBX
glTF
OBJ
Other Textures
Unreal
Unity
Cinema 4D
USDz
Other Files
ShutterShades_USA_Flag_Textures_2048.zip
Specifications
Publish Date August 23, 2021
Product ID 1777266
Polygons 4,316
Vertices 3,946
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
PBR
Real-Time
TurboSquid Exclusive
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PBR Game Models
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Description

Game-ready, low poly model of shutter shades sunglasses with USA flag print. Real-world size. The model has 1 opaque PBR material.

The model was made in Blender 2.93, renders were made from the actual file using Eevee renderer. All the textures are packed into the file. Also, the textures are available as a separate archive. Available textures versions: Arnold / Corona / C4D Physical / PBR Specular Glossiness / PBR Metalness / Unreal Engine / Unity.

FBX / OBJ / GLB / glTF were exported from Blender.

Also available are 3ds Max, Maya, Cinema 4D, Spark AR Studio, USDz, Unity 3D, and Unreal Engine versions, please look at the attached screenshots.

7804 triangles, 3946 vertices. 2048 PBR textures in PNG file format.

Units: cm

Textures list:

|---Arnold

| ShutterShades_Mat_BaseColor_USA_Flag_2048.png

| ShutterShades_Mat_Height_USA_Flag_2048.png

| ShutterShades_Mat_Metallic_USA_Flag_2048.png

| ShutterShades_Mat_Normal_OpenGL_USA_Flag_2048.png

| ShutterShades_Mat_Roughness_USA_Flag_2048.png

|

|---C4D_Physical

| ShutterShades_Mat_Diffuse_USA_Flag_2048.png

| ShutterShades_Mat_Glossiness_Gamma2.2_USA_Flag_2048.png

| ShutterShades_Mat_Height_USA_Flag_2048.png

| ShutterShades_Mat_Normal_OpenGL_USA_Flag_2048.png

| ShutterShades_Mat_Specular_USA_Flag_2048.png

|

|---Corona

| ShutterShades_Mat_Diffuse_USA_Flag_2048.png

| ShutterShades_Mat_Glossiness_Gamma2.2_USA_Flag_2048.png

| ShutterShades_Mat_Height_USA_Flag_2048.png

| ShutterShades_Mat_IOR_USA_Flag_2048.png

| ShutterShades_Mat_Normal_DirectX_USA_Flag_2048.png

| ShutterShades_Mat_Reflection_USA_Flag_2048.png

|

|---PBR_Metallic_Roughness

| ShutterShades_Mat_AO_USA_Flag_2048.png

| ShutterShades_Mat_BaseColor_USA_Flag_2048.png

| ShutterShades_Mat_Height_USA_Flag_2048.png

| ShutterShades_Mat_Metallic_USA_Flag_2048.png

| ShutterShades_Mat_Normal_OpenGL_USA_Flag_2048.png

| ShutterShades_Mat_ORM_USA_Flag_2048.png

| ShutterShades_Mat_Roughness_USA_Flag_2048.png

|

|---PBR_Specular_Glossiness

| ShutterShades_Mat_Diffuse_USA_Flag_2048.png

| ShutterShades_Mat_Glossiness_USA_Flag_2048.png

| ShutterShades_Mat_Height_USA_Flag_2048.png

| ShutterShades_Mat_Normal_DirectX_USA_Flag_2048.png

| ShutterShades_Mat_Specular_USA_Flag_2048.png

|

|---UE

| ShutterShades_Mat_BaseColor_USA_Flag_2048.png

| ShutterShades_Mat_Normal_DirectX_USA_Flag_2048.png

| ShutterShades_Mat_ORM_USA_Flag_2048.png

|

|---Unity

ShutterShades_Mat_AlbedoTransparency_USA_Flag_2048.png

ShutterShades_Mat_AO_USA_Flag_2048.png

ShutterShades_Mat_MetallicSmoothness_USA_Flag_2048.png

ShutterShades_Mat_Normal_OpenGL_USA_Flag_2048.png

NOTE: This model contains poles (more than 5 edges that converge to a single vertex.)

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