Rifle Scope 40mm Contour

$30

Standard License | Upgrade License
Editorial Uses Only
Formats (7)
Free file format Conversions available
Maya 2018 | Default Scanline
3ds Max 2019 | Default Scanline
Unreal 4.27 | Other
Unity 2022.1 | Other
FBX 2019
OBJ
Other Textures SPP
Specifications
Publish Date February 06, 2024
Product ID 2186301
Polygons 5,901
Vertices 3,580
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
PBR
Real-Time
TurboSquid Exclusive
member avatar
GunsNTanks
199 Products | Contributor Since 2011
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Description

Description:

Rifle Scope Low-poly optimized game-ready weapon attachment mesh, made using a real-world scale for all platforms.

Scope, lens, and reticle have a separate mesh and texture with

correct naming. Mesh files are easy to use and modify. High-poly

Turbo-smooth ready.

MikktSpace game-ready low-poly mesh with PBR textures, poly-count is

equivalent to the current industry standards. Possible unique UVs and

unseen UVs are overlapped or mirrored stacked. Smoothing groups set from

UV islands.

Substance painter source (4k) file includes all required elements,

which allow easy editing. Brand Logo can be removed by turning off the

layer in the painter.

You can easily drag them into your scenes. Uniform scale if required, easy to edit.

3ds Max and Maya file contain 2 layers WPNA _ Scope _ ''Name'' _ Highpoly and WPNA _ Scope _ ''Name'' _Lowpoly.

Rendered in Marmoset Toolbag 3, Games mesh is compatible with Unreal Engine 4 and Unity Engine.

Naming:

File :- WPNA _Scope _ Name

HP Mesh :- WPNA _ Scope _Name _ Scope _HP

LP Mesh :- WPNA _ Scope _Name _ LP

Material :- M _ Scope Name HP/LP

Texture :- T _ Scope Name A/RMA/N

File Type:

3ds Max 2019 and Maya 2018 files with Obj (High-poly) and fbx(low-poly) are available For any other 3d application.

Source Substance Painter-2022

Weapon Attachment (WPNA) 3 Textures size

Scope texture size 4096*4096

Lens texture size 2048*2048

Reticle texture size 2048*2048

Unity 2022.1.1 file setup include mesh and TGA format texture { Albedo (Diffuse) + Normal + Roughness + Metallic + Ambient Occlusion}

Unreal Engine 4.27 file setup includes mesh and TGA

format texture {Albedo (Diffuse) + Normal + RMA (Red Channel - Roughness

| Green Channel - Metallic | Blue Channel - Ambient Occlusion) }

Term:

Royalty-Free items ready to use in multiple projects for individuals or companies such as video games,
simulations, movies, 3d print, or similar media. Users are free to modify any content they purchase.
Sold Items are not for redistribution as part of any design template or re-sale or repackaging and
sharing. Sold Items are Non-Refundable, Non-Returnable, and Non-Exchangeable.

Hope you like it!

Please, if you like the product, rate it. Thank you in advance.

Also, check out my other models, just click on my user name Guns'N'Tanks...

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