This is a game-ready, real-time model of a monster creature for use in your game or animation.
Created with great attention to detail in terms of modelling, texturing, topology, and rigging.
- FULLY RIGGED with biped, and morpher for opening and closing the mouth
- 4096x4096 detailed textures, including normal map, color map, roughness map, as well as glossiness map for use in any game engine or program. Also included is a 4096x4096 ambient occlusion map for extra control.
- Real-time optimized topology at 9,238 triangles
-Also includes a 3dsmax Vray scene setup with lights and materials!
3ds max 2011 3ds max 2016 + Vray 3.30 OBJ FBX
The scenes and files are thoroughly checked to make sure there are no issues.