Porsche 911 GT3 RS White

$99

Standard License | Upgrade License
Editorial Uses Only
Formats (17)
Native | 3ds Max 2018 | V-Ray 5
Maya 2015 | V-Ray 3.2
Maya 2017 | Arnold 5.3.1.1
3ds Max 2018 | Arnold 5.3.1.1
Cinema 4D R18 | Arnold 5.3.1.1
Cinema 4D R18 | Advanced Render
Unreal
Unity
FBX
glTF
OBJ
3D Studio
DXF
OBJ
FBX
Specifications
Publish Date July 27, 2023
Product ID 2102563
Polygons 42,657
Vertices 45,545
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
PBR
Real-Time
StemCell Certified
TurboSquid Exclusive
member avatar
RaceArt by S_and_O
269 Products | Contributor Since 2016
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Description

Introducing the low-polygonal, subdivision-ready Porsche 911 GT3 RS with PBR materials (Specular and Metallic workflows). This model features 52 separate objects grouped together, each with an understandable name. The total N-Gons and Triangle faces count is 42657, with a total scene vertices count of 45545. Both Specular and Metallic workflow textures are included in the Textures folder.

   The model is scaled in metric units (centimeters) and can easily be imported into
your project without the need for any changes. Simply apply a turbosmooth
modifier to increase the level of detail to your desired level. Previews were
rendered in 3ds Max 2018 with V-Ray and no additional plug-ins or software are
required for installation.

Textures included are Body (4,096 x 4,096 PNG), Glass (1,024 x 1,024 PNG), Interior details (2,048 x 2,048 PNG), and Wheels (2,048 x 2,048 PNG). Texture maps include Diffuse, Specular, Glossiness, NormalMap, Refraction, Emissive, Ambient Occlusion, Base Color, Metallic, Roughness.

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Select Enhanced License

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  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
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