PBR FN FAL Rifle Black

$10

Standard License | Upgrade License
Editorial Uses Only
Formats (3)
Native | Maya 2017 | Other
FBX
OBJ
Other Files
BSE_CLOR_REFERENCE(NOT USE).png METALLIC_REFERENCE(NOT USE).png NORMAL_REFERENCE(NOT USE).png ROUGHNESS_REFERENCE(NOT USE).png AO_REFERENCE(NOT USE).png
Specifications
Publish Date March 31, 2020
Product ID 1533372
Polygons 10,628
Vertices 9,937
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
PBR
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TimberTinker
6 Products | Contributor Since 2019
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Description

Created to be used in modern engines with support of Physically Based Rendering (PBR)

Detailed Lowpoly model, ready for today's Game Engines, Real Time Graphics and Virtual Reality

Parts named to easy use, and the model optimized to animation
High quality 2K .png textures
Clean topology only quads/tris and no ngons
Model scaled to approximate real world size
No special plug-ins needed to use this product

Animations, bones, rig and VFX are NOT included

Please note that Ma., fbx., obj., files contains only clear mesh model without textures.

Textures is stored in a separate folders and have to be manually applied.

---Model Specifications---

Pivot in center
Rotation = 0 / Scale 1.0 (Centimeters)
Up Axis Y+

All Objects included and linked Materials are:

inner_eject <<< INNER_EJECT
frontal_barrel <<< FRONTAL_BARREL
back_side <<< BACK_SIDE
cartridge_handler <<< CARTRIDGE_HANDLER
body <<< BODY
sighter <<< BACK_SIGTHER
bolts <<< BOLTS
movable_things <<< MOVABLE_THINGS
middle_part <<< MIDDLE_PART
_762full <<< _762COMPLETE

_762bullet <<<_BULLET (optional use)
_762shell <<<_SHELL (optional use)

(12 Meshes in Total)

--- Mesh Information ---

---Verticies in L1A1_Rifle file : 10628
---Tris in L1A1_Rifle file : 19557


---Verticies in L1A1_Rifle_only file : 10316
---Tris in L1A1_Rifle file_only : 18955

Is provided an alternate model with separated parts for animation purposes

---Texture Information---

Nine texture set's in L1A1_Rifle_only file

Others two more texture set's are optional, for the bullet and the empty bullet shell

All textures are in 2K Resolution, in .png files (Can be reduced to fit your needs)

---Textures are Divided on Normal PBR and UE4 Packed (Red << Occlusion ) (Blue << Metallic) (Green << Roughness)---

---Normal PBR set:

BaseColor
Metallic
Roughness
Normal Map
Ambient Occlusion

---UE4 PBR Packed set:

BaseColor
OcclusionRoughnessMetallic
Normal Map

---File formats available:

.MA (native)
.OBJ (with triangulated model)
.FBX ((with triangulated model))

Most of preview images rendered in Substance Painter Viwer ( not Iray render )

Two preview images are inside UE4 Engine

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

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