Naruto Uzumaki shippuden Sage

$59

Standard License | Upgrade License
Editorial Uses Only
Formats (9)
Free file format Conversions available
Other Textures
OBJ
ZBrush
Specifications
Publish Date October 17, 2014
Product ID 858160
Polygons 55,650
Vertices 55,880
Polygonal Quads/Tris Geometry
Materials
TurboSquid Exclusive
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Dannan
375 Products | Contributor Since 2010
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Description

PRODUCT OVERVIEW
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This is a 3d sculpt of Naruto from the Naruto Shippuden series. Character is in full battle attire, ninja butt pack and shuriken thigh pack included. The character also comes with two ninja weapons, a kunai and shuriken.

Additional assets(Cloak, Big scroll, Big scroll strap and Sage eyes) to transform Naruto into sage mode have also been provided.


.ZTL DETAILS
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You need to have Zbrush 4r6 or above to open the .ztl format and generate Textures .

This product opens with all the subtools/meshes on their lowest subdivision level. subdivisions of each subtool ranges from 1 to 7 subdivision levels and can be exported from zbrush to your 3d package of choice. Either by exporting .obj files or using the GoZ feature in Zbrush.

**Links to free video tutorials on how to use GoZ in zbrush with Maya,3ds Max and Cinema 4D provided with product download

UV MAPPING
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UV's have not been unwrapped but all assets have clean animation friendly topology.UV maps must be generated before color information can be taken outside of zbrush.

**Links to free video tutorials on how to UV Map in zbrush provided with product download

POLYPAINT
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All meshes have been polypainted. Two different body and eye meshes have been provided. The first set with Naruto's regular face color and the second with Naruto's sage mode face colors.

**Links to free video tutorials on how to convert polypaint to textures and export them out of zbrush provided with product download

**Links to free video tutorials on how to use MutiMap exporter, that ships with zbrush, to export other detail tetures(Normal, Dispalcement, Bump, etc) provided with product downlaod

POLYGON COUNT
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The wireframe turnables shown in the last few preview images are of the meshes at their lowest subdivision level.

The polygon and vertice count specified above is based on the combined poly count of the lowest subdivision level of this character with all its assets.

*The zipper tracks by themselves are 18,398 polygons. They can be discarded and replaced with a simple zipper texture on the sweatshirt if needed. without the zipper tracks the entire character along with all his assets is 37,252 polys(37,137 verts)

.OBJ DETAILS
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The .obj files of the character are provided in 7 different subdivision levels. The polygon count of each obj file is appended to the packaged file name(eg. OBJ-SubD1_56052.zip).

The UV's of the obj file have not been unwrapped. and no textures have been provided. textures must be generated from .ztl zbrush file after the character is UV mapped.

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