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3D model Apollo Swing Arms

$149
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "nasa", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Lightwave 9.6 Default Scanline

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3D Model Specifications
Product ID:1363579
Published:
Geometry:Polygonal Quads/Tris
Polygons:601,705
Vertices:750,822
Textures:Yes
Materials:Yes
Rigged:No
Animated:Yes
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since November 2008
Currently sells 48 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "nasa", is not affiliated with or endorsed by the original rights holders.

Description
PRODUCT DESCRIPTION

This digital 3D product consists of both grouped and standalone High Definition models of the Swing Arms used to fuel and service the Saturn Apollo and Skylab launches between 1966 and 1975.

All arms have been built to accurately align with both my Saturn Apollo and Saturn Apollo Lite models allowing close up rendering of the iconic launch scene where the umbilical connections break away and the arms retract (without the need to purchase the whole Apollo Mobile Launcher product). They could also be used as generic service arms to connect other launch towers to rockets of a fiction based nature.

Modeled with precision using the original architect's scaled drawings, along with extensive photographic and video research spanning over a year.

Modeled with LightWave 9.6

USAGE

Suitable for HD video, high-res film close-ups and print

SPECS

Models contains the following:
34 object layers (including interchangeable extension platforms)
601705 polygons
509314 quads, 92391 tris, and 0 ngons
Standard Lightwave materials & texture maps

PRESENTATION IMAGES

HDRI skydome used in preview images NOT included in file.
Preview Images rendered with default Lightwave 9.6 scanline renderer.

TEXTURES

34 texture and bump maps (PNG format)
Most textures scaled at 36 pixels per foot

GENERAL

Model built to real-world scale
Units used: Feet and Inches. Typical Swing Arm is approx 40 feet long.

ANIMATIONS

Pivot points and morph targets are preset in Layout file for umbilical release mechanisms and arm retractions shown in animated preview files and downloadable videos.

'Apollo Swing Arms.lwo' model and 'Swing Arms launch positions.lws' scene file is set up to exactly align with the Saturn Apollo launch vehicle. The arms are also available as separate standalone models (with morphs set) to be repositioned as required when matched to other launch vehicle scenes.

Separate morph target layers/models are also available for the FBX and OBJ products to allow morphs to be setup in other 3D programs

ADDITIONAL NOTES

Fully compatible with my Saturn Apollo models (NOT INCLUDED)

Complete Apollo Mobile Launcher model NOT included

Modelled on 64-bit OS - i7 5960X CPU - 3.00GHz - Windows 7 Professional 64GB RAM
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