Steampunk Airship - Fantasy Dirigible with Wooden Gondola

$29

Formats (19)
Free file format Conversions available
Native | Blender 5.1 | Cycles Render 5.1
USD 0.25 | Other
Blender 3.4.1 | Cycles Render 1.0
Maya 2022 | Arnold 5.1.3.3
Maya 2022 | V-Ray 5
Cinema 4D 23008 | Arnold 4.3.1
3ds Max 2022 | V-Ray 5.20.23.2
3ds Max 2022 | Arnold 5.3.2.6
USD 2.0 | Other 4.2.14 LTS
Cinema 4D
3ds Max
USDz
glTF 2.0
FBX 214
OBJ
FBX SDK 2020.3
Other Files
FantasyAirship_Textures_4K.zip
Specifications
Publish Date October 04, 2026
Product ID 2630687
Polygons 208,658
Vertices 201,209
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
Real-Time
StemCell Certified
TurboSquid Exclusive
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PixelMonster
88 Products | Contributor Since 2009
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Description

A fantasy steampunk airship: a quilted canvas gas envelope held in a rope net, a bronze tail dome with a four-blade propeller, an iron front cage with a copper nose cone and lantern-ring tip, and a wooden gondola with an iron side gallery of arched windows, a wheelhouse with brass-framed arched windows and a roof railing, a steam funnel fed by an exhaust pipe from the envelope, a brass boiler, lanterns, a boarding ladder, bowsprit, rudder, stern fins and a lookout cage with a searchlight. Suspension cables with turnbuckles tie the envelope hardware to the gondola. Worn iron, aged bronze, copper, polished brass, planked wood and weathered canvas are baked into 4K PBR textures. Built at real-world scale.

MODEL
- 38 separate parts under one root object
- 208,658 polygons (188,304 quads, 20,354 triangles), no n-gons
- 396,962 triangles / 201,209 vertices
- Clean topology: no n-gons, no zero-area faces, no isolated or coincident vertices
- Every part is a closed solid with outward-facing normals (safe with backface culling)
- Bevels applied; smooth shading with weighted custom normals
- Real-world scale in metres: 31.0 m long, 13.8 m wide, 30.3 m high
- Centred on the world origin, lowest point on Z = 0, rotation 0 / scale 1 on every object
- Propeller is a separate object with its pivot on the hub (ready to spin)

TEXTURES AND MATERIALS
- PBR Metal/Roughness workflow
- 7 materials: 6 texture sets (Envelope, Rigging, Frame, Nose, Hull, Deck) and window glass
- 4096 x 4096 PNG maps for every set: Base Color, Metallic, Roughness, Normal (OpenGL), Normal (DirectX), Ambient Occlusion and ORM (AO / Roughness / Metallic packed)
- 42 texture files in total
- Non-overlapping UVs, one UV channel

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  • Waiver from injunctive relief
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  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
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