Spike ATGM Command Launcher Unit CLU With Spike LR Missile

$99

Standard License | Upgrade License
Editorial Uses Only
Formats (18)
Free file format Conversions available
Native | Blender 4.3.0 | Cycles Render 2024
Blender 4.3.0 | Cycles Render 2024
Blender | Blender Render 3.4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
Unity 5.4 | Other 5.4
FBX
glTF
USD
FBX
OBJ
Other Files
4096_Missile_SPIKE_ER2_Textures.zip 8192_Missile_SPIKE_ER2_Textures.zip 8192_Spike_ER2_Ground_Launcher_Type1_Textures.zip 4096_Spike_ER2_Ground_Launcher_Type1_Textures.zip
Specifications
Publish Date December 07, 2024
Product ID 2320340
Polygons 39,505
Vertices 39,581
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
PBR
Real-Time
StemCell Certified
TurboSquid Exclusive
member avatar
Cordy
2019 Products | Contributor Since 2016
Have questions? Chat with us now.

Description

Super realistic high detailed Spike ATGM Command Launcher Unit (CLU) With Spike LR Missile 3D Model with high resolution textures and PBR maps.

Both models included - Spike missile and Spike ATGM Launcher. There are separated and all-in-scene files included.

8192x8192 .png textures with super high detailed materials included!
The model has clean topology and it is good in any iteration of smoothing/subdiv.

Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.

Rendered with the Marmoset Toolbag 4;

Blender 4.3.0 version file with Cycles and EEVEE support included.

Any 3D's max version friendly;

FEATURES

- The model has NO 'doubles' vertices.

- The model has NO 'non-manifold' geometry.

- The model has NO 'N-gons'.

- NO extra plugins or .dll are needed for this model.


- The units of measurement during the creation process were meters.

- The scale of the missile is same to the real object: 1,2 meters (can be upscaled up to MR, ER or LR versions).
- Clean and optimized topology is used for maximum polygon efficiency.

- No Subdivision Polycount: 39.505 poly/ 39.581 verts;

- Subdivision Level 1 Polycount: 156.958 poly/ 158.114 verts;


- Each part of the mesh can be changed, removed, separated or joined.
- The mesh has fully unwrapped UVs.
- The scene consists of 3 objects, has 3 PBR materials, clear UVs, textures and maps.

Objects are: Launcher, Missile Corpus, Glass.

- The wings are opened by the default, but they can be easily rotated.

- This asset is ready for the rigging. The models are not rigged.

Other versions of the model links:

Launcher type 2 with the missile:

Missile only rigged: Rigged Missile SPIKE ER2 PBR

Missile only simple: Missile SPIKE ER2 PBR

TEXTURES AND MAPS


Each material includes 8192x8192 and 4096x4096 8-bit .png textures: BaseColor, Metallic, Normal (OpenGL), Roughness, AO maps.

All textures, fonts and extra files are in Supporting items. There are also textures in Blender archive.
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Scene render used free hdri maps and backgrounds from the Poly Haven (not included).
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Best regards,

Cordy

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

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