NOMADS Mobile air defence for protected manoeuvre

$69

Standard License | Upgrade License
Editorial Uses Only
Formats (5)
Free file format Conversions available
Native | Maya 2010/2016 | Default Scanline
Blender 3.6 | Other
3ds Max 2018/2021 | Default Scanline
FBX 2009/2016
OBJ
Other Files
NOMADS_air_defence_system.rar
Specifications
Publish Date June 19, 2026
Product ID 2583651
Polygons 51,202
Vertices 50,848
Polygonal Quads/Tris Geometry
Textures
UV Mapped
Non-overlapping Unwrapped UVs
PBR
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iannyss_3d
76 Products | Contributor Since 2014
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Description

NOMADS


Mobile air defence for protected manoeuvre in contested environments.

The National Manoeuvre Air Defence system (NOMADS)
is tailored to on the move (OTM) protection of forces and
axis of advance in a dynamic and contested land warfare environment.
The mobility, firepower, and protection levels meet the requirements
for mobile mechanized units that NOMADS is tasked with
providing air defence coverage for.
NOMADS consists of a SHORAD (Short Range Air Defence) module mounted
on an armoured mechanized vehicle with high off-road mobility.
The modular design enables versatility to a variety of vehicles / platforms.
The module integrates key command and control functions and
applications from the medium-range NASAMS system and includes
a passive seeker missile and an AESA radar. NATO interoperability
is provided by L16/JREAP-C and IFF Mode5 capacity.

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Model can be used in games, simulations, visualizations

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3d model MEDIUM poly hight quality



polygons:51202
vertics:50848

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In the scene you will find the model

1) NOMADS air defence platform
2) MISSILES AIM9X


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3D model includet MODELING UV TEXTURE

- High quality polygonal model with has real dimensions.

- All the objects come with complete UVs

- Model was created with the optimal number of polygons.


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File Formats:
- Maya 2010/2016
- 3ds Max 2021
- 3ds Max 2018
- OBJ, FBX
- Blender 3.6

Detailed and accurate model

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Textures Formats png. 4096x4096

2D View

&

PBR

Textures available for:

Unreal 4 -Base color -Normal -Occlusion Roughness Metalic

Unity (Standart Metalic) -Albedo Transparency -Metalic Smoothness -Normal

Unity (Standart Specular) -Albedo Transparency -Specular Smoothness -Normal

Keyshot -Diffuse -Glossiness -Height -IOR -Normal -Reflection

Arnold -Base Color - Height -Metalnes _Normal -Roughnes

Cycles -BaseColor -Metalic -NormalOpenGL -Roughnes

MARMOSET


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