- $10,000 in Legal Protection (Indemnification)
- $1,000,000 in Legal Protection (Indemnification)
- Waiver from injunctive relief
- Assignable model rights
- $250,000 in Legal Protection (Indemnification)
- Assignable model rights
20,279 Polygons
21,655 Vertices
Polygonal Quads only Geometry
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Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
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Revised : June 2021
Realistic looking model of a medieval Kettle Hat (Chapel Fer) from the 13/14th century with liner and arming cap. The Kettle Hat, also known as War Hat, was the most popular of all helmets for fighting on foot.
|| USAGE ||
The model is suitable for visualization, broadcast, high-res film close-ups, advertising, etc.
This model is suitable for Production and also games, cartoons, mods or any real time applications
The asset is detailed enough to allow close up shots and works fine with a Turbo Smooth modifier.
|| GENERAL ||
Model is built to real-world scale (cm).
Scene objects are organized by layers / groups / selection setsLights and cameras are included in the 3ds max 2019 VRay and Arnold version but not in the fbx or obj file.
NOTE: The bust model contains poles (more than 5 edges that converge to a single vertex.)
|| SPECS ||
This model 4 objects and a backplane
This model contains 20279 polygons (Quads)
Polycount:
*Helmet: 5462
*Liner: 976
*Cloth Cap: 2646
*Head Dummy: 13192
*Backplane: 108
|| TEXTURES & SHADERS||
3ds Max 2019 Vray -> VrayMtl
3ds Max 2019 Arnold -> Physical Material
The model contains 32 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness.
PNG format 4096 x 4096 pixel resolution.
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal
* Roughness
* Specular
All textures are handpainted.
| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay.
A Mormoset Toolbag rendering and a post production version done in Photoshop has been also provided to show of how the model looks in different lighting solutions or in a game engine.
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