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Jun 17, 2021
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2019  |  Arnold 4.2.2.20
3ds Max 2019  |  V-Ray 4.0.5.31
FBX 2019
3D Model Specifications
20,279 Polygons
21,655 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 950610
173 Products
Since 2002
127
43

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KETTLE HAT

Revised : June 2021

Realistic looking model of a medieval Kettle Hat (Chapel Fer) from the 13/14th century with liner and arming cap. The Kettle Hat, also known as War Hat, was the most popular of all helmets for fighting on foot.

|| USAGE ||

The model is suitable for visualization, broadcast, high-res film close-ups, advertising, etc.
This model is suitable for Production and also games, cartoons, mods or any real time applications
The asset is detailed enough to allow close up shots and works fine with a Turbo Smooth modifier.

|| GENERAL ||
Model is built to real-world scale (cm). 
Scene objects are organized by layers / groups / selection setsLights and cameras are included in the 3ds max 2019 VRay and Arnold version but not in the fbx or obj file.

NOTE: The bust model contains poles (more than 5 edges that converge to a single vertex.)

|| SPECS ||
This model 4 objects and a backplane
This model contains 20279 polygons (Quads)

Polycount:
*Helmet: 5462
*Liner: 976
*Cloth Cap: 2646
*Head Dummy: 13192
*Backplane: 108

|| TEXTURES & SHADERS||
3ds Max 2019 Vray -> VrayMtl
3ds Max 2019 Arnold -> Physical Material
The model contains 32 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness.
PNG format 4096 x 4096 pixel resolution. 

Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal
* Roughness
* Specular

All textures are handpainted.

| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay.
A Mormoset Toolbag rendering and a post production version done in Photoshop has been also provided to show of how the model looks in different lighting solutions or in a game engine.

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