* clean geometry (94.9%-quads, 5.1%-tris, 0%-Ngons); * completely ready to render as seen in preview with Arnold settings (camera and HDRI-file magiclight3.exr for Image Based Lighting INCLUDED); * polygons intelligently distributed for good edge flow, clean topology and further subdivision: subdivision level 0: 367608 polygons; 362980 vertices; subdivision level 1: 1451784 polygons, 1456836 vertices; subdivision level 2: 5807136 polygons, 5812900 vertices; * original size 548.2cm * 299.9cm * 57cm; * centered at 0,0,0 origin and can be sized and imported into any scene. * no isolated vertices; * no coincident vertices; * no coincident faces; * textures resolution: Gold_BaseColor.png 256*256 Steel_BaseColor.png 256*256 magiclight3.exr 4096*2048
GREAT for visualization & close up renders.
_____________________ click on the username /*aelxr to see other works >>
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