A classic arcade machine made in Blender v2.79 for Cycles. The scene is split-up into several objects, each object named appropriately. Project file includes; arcade cabinet body, cabinet features (vents, screws, speakers, money slot), controls, cabinet screen, backlighting, cabinet side-panels, and a multi-camera setup.
Materials are all made with the new Principled BSDF shader node. The arcade cabinet's screen, top-bar and side-panels can be customized by simply swapping out textures. UV map templates for creating your own arcade cabinet textures come packed with the project files.
The banner and side panels feature realistic back-lighting and the CRT screen features a realistic aperture grille overlay.
The whole scene is worth 853,264 vertices and 842,360 faces.
The scene is setup and ready to be rendered straight from launch. I included a .rar archive with all of the textures used.