This is high quality polygonal model Chair. Textures included. System unit setup used - millimeter. Rendered in V-Ray. Gamma 2.2 Object are organized by group. All objects have materials No missing textures and texture paths cleared All objects have 1:1 scale This model contains 10496 polygon and 5316 vertices with subdivision 'on' (Mixed 1&2 iterations) FBX, OBJ files exported without meshsmooth modifier.
In the scene there are 2 V-Ray plane light and 1 V-Ray camera for studio lighting. Click render and you have same image as preview.
Upholstery in leather, eco-leather or fabric Base in painted metal, chrome-finish or upholstered
Dimensions: L.560 x D.570 x H.820 mm
Starting from a flat surface, studying proportions, corners and connections: Mauro Lipparini played with geometry to design the Heron chair. 'A balanced proportion of thin planes, surfaces which bend to reinvigorate the frame, join together and enhance the stretched lines that follow the entire perimeter, extending in total lightness and airiness where the rear legs are connected '. (Mauro Lipparini). The word heron as the name for this chair was chosen for a significant reason: lightness is the surprising characteristic of this chair, given by the geometry of the seat and backrest and remarkably enhanced by the legs, consisting of slim metal wires that curve where they hit the ground.