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A photorealistic facehugger alien, ready for games and VFX. This character comes in an easy to rig pose and has a 4k and 2k texture set. The base mesh is clean and ready for subdivision + displacement. For game engines I also included a triangulated variant. This asset can be used with any renderer or game engine. The base scenes are ready to render in Blender Cycles and EEVEE. The Blender version has a simple rig with IK controllers and bendy bones for the tail. For other Software I included a bone rig without any mechanics but fully weighted as starting point for your rig.
Please have a look at the renderings and see if look and wireframe suit your needs. Use it out of the box or customize it, this facehugger is a good choice whenever your scenes need a facehugger.