The model, rigging is done in 3D max 2010 the shaders and lighting is done in V-ray. The model is exported to other formats just as geometry, such as .3DS, .FBX, .OBJ
Completely polygonal model with low poly mesh that is smoothed with level of smoothness. Use number 1 level for working and fast behavior of the rig and use number 3 for Rendering perfect smooth mesh like in the previews.
This character is rigged using a biped that way you can get some amazing controls and poses and morpher modifier with 14 objectives. Check preview images for some interesting poses. Possibilities are endless.