Low Poly World Council Chamber Scene

$5

Formats (5)
Native | Blender 5.2
OBJ
glTF 2.0
STL binary
FBX 7.4 binary
Specifications
Publish Date September 23, 2026
Product ID 2625368
Polygons 34,304
Vertices 40,496
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
Real-Time
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Description

A low poly world council chamber interior, eighteen by twenty-four metres and eight metres high, built around a curved horseshoe conference table of twenty-four facets. Fifteen delegate places sit on its outer side, the presidency at its closed end and two secretariat wing tables at the open one, with name plates, microphones, folders, headsets, glasses and carafes on the tops. Two rows of advisers chairs stand behind. A mural of abstract colour cells hangs on the marble end wall over a dais step, between blue and gold drapes. Interpreter booths with see through glass line one side wall; press and public galleries step up behind a rail, with cameras, monitors and press desks. Clocks, pennants, credenzas and plants dress the rest. Every mesh is separate, named and grouped in collections; real metres, Z up, solid colour materials, lights and cameras included.

Measured in the source file: 62 unique models across 268 objects, 34304 polygons, 40496 vertices, 68608 triangles, 51 materials and 31 lights. Overall size 23.16 x 26.98 x 8.24 metres, real-world scale, Z up. Textures are flat-colour PBR atlases with one material per object kind, and UVs are unwrapped. Lights and a camera are included in the native file. Formats: Blender 5.2 native, FBX 7.4 binary, OBJ, glTF 2.0 and STL binary, each as a separate archive. Nothing beyond the set itself is included: the backdrop and render setup seen in the preview images are not part of the product.

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