Fruit Collection PBR

$79

Standard License | Upgrade License
Formats (17)
Native | 3ds Max 2016 | V-Ray
3ds Max 2016 | Corona
3ds Max 2021 | Arnold
3ds Max 2019 | Arnold
Blender 3.4 | Blender Render 3,4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
FBX
glTF
USDz
FBX
Other Files
Fruit_Collection_textures_all.zip
Specifications
Publish Date May 26, 2026
Product ID 2574464
Polygons 700
Vertices 700
Polygonal Quads Only
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
PBR
StemCell Certified
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Zahaoha
666 Products | Contributor Since 2006
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Description

Fruit Collection PBR

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MODELS:

- Clean geometry 100% quad
- Units used: cm
- Suitable for architectural visualization, game and real-time engines

- Polygon Count: 448-928
- Vertex Count: 450-930

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TEXTURES:

– 4096 x 4096 PNG (.png)
– This product consists of a ZIP archive containing textures for both the Specular/Glossiness and Metal/Roughness workflows.

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PRESENTATION IMAGES:

All preview images are rendered with V-Ray renderer.

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FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX

Please note that the FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, please reassign the normal map in your preferred render engine and set the gamma value to 1.0. Also, verify that the gamma settings are properly configured for all PBR textures.

Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.

For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.

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