88 Flak Cannon Gameready

$69

Standard License | Upgrade License
Editorial Uses Only
Formats (21)
Free file format Conversions available
Native | Blender 2.82 | Cycles Render
Cinema 4D R18 | Advanced Render
Cinema 4D R18 | Arnold 5.3.1.1
3ds Max 2018 | Arnold 5.3.1.1
3ds Max 2015 | mental ray
3ds Max 2015 | V-Ray 3.2
Maya 2017 | Arnold 5.3.1.1
Collada
FBX
OBJ
STL
Unity
Unreal
glTF
USD
USDz
Specifications
Publish Date May 13, 2020
Product ID 1551769
Polygons 16,832
Vertices 17,580
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
PBR
StemCell Certified
TurboSquid Exclusive
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Gerhald3D
479 Products | Contributor Since 2016
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Description

Hello, my dear Customer!
I am happy to present you 8.8cm Flak Cannon GameReady 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!

- Dimensions: 5,79x2,3x2,1m.
- Units used: Meters
- Native file format: Blender 2.82.

------------------------------ USAGE: ------------------------------------

- This model is suitable for use in PC game-development, advertising, design visualization, forensic presentation, etc.

----------------------------- PIPELINE: ----------------------------------

- Lowpoly and Highpoly models made in Blender 2.82 and ZBrush.
- UV mapped in Blender 2.82.
- Baked in Marmoset Toolbag 3.
- Textured in Substance Painter.
- Rendered in Cycles + Marmoset Toolbag 3.

--------------------------- TOPOLOGY: --------------------------------

Cannon 3d model consist of 3 objects:

- Flak_Cannon_Gun: 6.360 tris.
- Flak_Cannon_Gun: 8.200 tris.
- Flak_Cannon_Gun: 17.805 tris.

TOTAL: 32.367 tris.

Only Quads and Tris topology used.

--------------------------- MATERIALS: --------------------------------

Model use 3 materials total:

- Flak_Cannon_Gun
- Flak_Cannon_Gun
- Flak_Cannon_Gun

- Blender 2.82 version use Cycles materials type (Principled shader).

------------------------ TEXTURES and UV: -------------------------

- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.
- Partially Overlapping method was used to increase texel density.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available.

TEXEL DENSITY:

- Gun: 1152px/m (4K textures)
- Hull: 1207px/m (4K textures)
- Base: 1328px/m (4K textures)

TEXTURES:

- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Normal.png (4096x4096px)
- Height.png (4096x4096px)
- AO.png (4096x4096px)

TOTAL: 27 textures in archive.

-------------------------- DESCRIPTION: ------------------------------

- There is a 3D model of 88 Flak Cannon only!
- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)
- LowPoly model, that is perfect for game-development.
- No Ngons used, just Quads and Tris.
- Clear topology with no any artefacts, holes, overlapping polygons and so on.
- All materials and textures are intelligently named.
- PBR materials, as you can see on the preview.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Real world scale 1:1.
- Units of measurement are meters.

-------------------------------- NOTES: ----------------------------------

- The 'other' format on product page is .MTL format for .obj model.

- Click on 'Gerhald3D' to the right side of the screen to see our other models. If you like it - rate it. Its very important for us :)

You will like it!
Gerhald3D.

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