Christmas Nutcracker Hussar Captain - Cylinder Head - Painted Wood PBR

$45

Formats (6)
Free file format Conversions available
3ds Max 2022 | Arnold
USD
glTF 2.0
Other Textures
FBX 7.4
OBJ
Other Files
NutcrackerHussar_Textures_PBR.zip
Specifications
Publish Date October 31, 2026
Product ID 2645120
Polygons 290,245
Vertices 549,487
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
TurboSquid Exclusive
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Description

A turned-wood Christmas nutcracker with the classic tall turned cylinder head: a brown fur busby with crimson bag, gold tassel, gold cords and a white feather plume, a dark-green dolman with raised gold frogging and ball buttons, crimson collar, barrel sash with gilt barrels and cord tassels, crimson breeches with Hungarian knots, Hessian boots with tassels and a curved sabre with a stirrup hilt, plus a black handlebar mustache.

Built like the real object: every part is a lathe-turned wooden piece with fine grain that follows the turning, glazed paint that lets the wood show through, gilt paint with light edge wear, hand-painted face and ornaments, and a working jaw on a pin with the lever at the back (the jaw pivots at the pin). Hair, beard and fur trims are real strand geometry, not alpha cards. 4K PBR textures on the Body, Face and Gilt sets (about 0.1 mm per pixel).

- Real-world size: 11.9 x 9.4 x 40.3 cm (L x W x H), Z up, origin on the ground.
- PBR metal/rough textures: Base Color, Roughness, Metallic, Normal (OpenGL and DirectX). Materials: Body (4K), BusbyFur, Face (4K), Fur, Gilt (4K), PlumeFur.
- Built piece by piece: 28 objects with consistent names, no floating parts.
- Hair, beard and fur are double-sided strand ribbons: keep backface culling off.
- Native Blender scene plus a 3ds Max 2022 scene with Physical Materials.

Geometry: 575,926 triangles, 549,487 vertices.

Also available: Christmas Nutcracker Pack with all 5 Cylinder Head figures.

Formats: Blender 3.2+ (native), 3ds Max 2022+, FBX 7.4, glTF 2.0 binary (textures embedded), OBJ and USD (UsdPreviewSurface). Maya and Cinema 4D users: import the included FBX or USD.

All renders shown were made in Blender Cycles with the included files; no post-processing.

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