380 ACP 380 Auto Bullet Cartridge

$10

Standard License | Upgrade License
Editorial Uses Only
Formats (23)
Native | Blender 4.3 | Cycles Render
Blender 3.4 | Blender Render 3,4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
FBX
glTF
USD
FBX
OBJ
Specifications
Publish Date August 06, 2025
Product ID 2444340
Polygons 1,224
Vertices 1,233
Polygonal Quads Only
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
PBR
Real-Time
StemCell Certified
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PerAsperaFX
4 Products | Contributor Since 2025
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Description

This is a dimensionally accurate, photorealistic model of a .380 ACP (.380 Auto) cartridge that includes both an unfired cartridge and the components after firing. The detail in the model extends only to surfaces that can be seen externally after manufacturing or after firing, though the unfired projectile and unloaded cartridge (with primer installed) can be used as standalone assets, too.

The fired components include both the spent casing with a struck primer and the projectile with rifling marks for visualizing the bullet in flight. Each cartridge includes 3 separate components: copper-jacketed bullet, brass casing, and primer. At higher subdivision levels, these models can be used for photorealistic renders in even very tight shots.

Originally modeled and textured in Blender 4.3. Materials have been baked into PBR image textures for portability with different software packages.

Model:

--100% quads

--Real-world dimensions (from engineering specs)

--2 variants (fired and unfired)

--3 separate objects per variant (casing, primer, bullet)

--Unwrapped UVs

--Subdivisions modifiable in Blender file

--3 formats (Blender, FBX, OBJ)

Textures:

--PBR workflow

--2K PNG textures

Note about subdivisions:

Listed polygon and vertex count is for the unfired base geometry in Blender. It is recommended to use at least 2 subdivision levels (19,611 vertices / 19,584 faces) for visual fidelity and dimensional accuracy. You will get a noticeable improvement in tight shots for going up to 4 subdivisions (313,443 vertices / 313,344 faces), but any higher than that and the visual quality will be limited by the textures. FBX and OBJ exports have been made with 3 subdivisions.

Note about OBJ and FBX files:

Some softwares may import materials with sRGB encodings for all the textures. Only the diffuse map should be applied with sRGB color space. You may need to manually change the encoding to "non-color" (Blender) or its equivalent to get photorealistic results when using the FBX or OBJ files.


Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

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