2025 Tesla Model Y Juniper Stealth Grey

$149

Standard License | Upgrade License
Editorial Uses Only
Formats (12)
Free file format Conversions available
Native | 3ds Max 2020 | Corona 12
3ds Max 2020 | Default Scanline
3ds Max 2020 | V-Ray 7
Maya 2018 | Maya Hardware 2.0
Unreal 5.5.4 | Other
Unity 6 | Other
Cinema 4D R21 | Default Scanline
Blender 4.4 | Cycles Render
3D Studio
OBJ
FBX
glTF GLB
Specifications
Publish Date March 26, 2025
Product ID 2382515
Polygons 226,871
Vertices 248,368
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
PBR
Real-Time
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HKV Studios
712 Products | Contributor Since 2005
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Description

Photorealistic, high-quality and accurate 3D model of 2025 Tesla Model Y Stealth Grey with high detailed interior, medium detailed undercarriage and openable frunk and trunk.

Main features:
- Originally created with 3ds Max 2020
- Three MAX files with Corona, V-Ray and Standard 3ds Max materials. V-Ray scene, lighting and materials are similar to native Corona file
- MAX, BLEND, C4D, MB, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned.
- Subdivision modifier is available in history for MAX, MB, C4D and BLEND files. You can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Doors, trunk, hood and charging cap can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 22 textures, which vary in resolution from 33x796px to 8192x8192px
- Windshield, rear window and back side windows are using high resolution transparency mask texture

Special notes:

- BLEND file has textures embedded. To unpack go to File -> External Resources -> Unpack Resources
- Unreal Engine file is set as "Photo Studio" project with no additional blueprints assigned
- Unity3D file is set as "Universal 3D" asset with no additional blueprints assigned
- GLB low, medium and high files are saved with 1K, 2K and 4K texture sets respectively

Polycounts:
MAX, MB, C4D, BLEND formats (one file for each format included with Subdiv iteration 1 applied to all objects):
no Subdiv: 226,871 faces and 248,368 vertices
Subdiv iteration 1: 905,668 faces and 949,383 vertices
Subdiv iteration 2: 3,622,672 faces and 3,709,007 vertices

FBX, GLB, OBJ formats (3 files included for each format):
low: 226,871 faces and 248,368 vertices
medium: 905,668 faces and 949,383 vertices
high: 3,622,672 faces and 3,709,007 vertices

UNREAL and UNITY3D files use a smoothed mesh at Subdivision iteration 2: 3,622,672 faces and 3,709,007 vertices

3DS format (3 files included):
low: 451,926 faces and 282,949 vertices
medium: 1,811,336 faces and 1,018,538 vertices
high: 7,245,344 faces and 3,910,765 vertices

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

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