2002 Dodge Ram SRT10

$89

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Editorial Uses Only
Formats (2)
Free file format Conversions available
Native | 3ds Max 2010 | V-Ray 2.00.02
3D Studio
Specifications
Publish Date August 31, 2021
Product ID 1781077
Polygons 26,862
Vertices 28,773
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
TurboSquid Exclusive
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3dmodpavel84
209 Products | Contributor Since 2011
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Description

Hello.
I would present 3d model of legendary '02 Dodge Ram SRT-10.
The model was created in 3ds Studio Max 2010 and converted to 3ds. Materials of the model are combined of vray & standart materials and joined to multi-material.
Here are 2 ZIP-archives. The first archive includes original *2010max file and diffuse and displasment (bump) textures for vray rendering.
The second archive includes 3ds file with same diffuse and displasment (bump) textures with autoexported materials.
3d model consists of midpoly model divided by body, doors, bonnet, tailgate and wheels. Sharp edges are provided by smothgroupe. Doors, bonnet, tailgate and wheels link to body and they realistic open/rotate/move if you choose rotation by local.
Model does not include any backgrounds, lights or scenes used in preview images.
Real world size (system units - mm).
Model consists of (vertices/faces):
Body: 13625/12676
DoorL/R: 2291/2131
Tailgate: 2209/2049
Bonnet: 2349/2179
Wheels: 1502/1424 x4


Textures used:
Lakerem.jpg (512x347) - for imitation reflection;
RamDiff.jpg, RamMask.jpg (2048x2048) - diffuse map and mask of instrumental panel, heating and radio control switchers? radiator.
tyre.jpg (3030x924) - bump maps of tyre (the tyres are asymmetric);
Grille.jpg - (60x51) - opasity map of grill;
SRT0010.jpg (500x259) - diffuse map of licence plate.



Thanks for your interest.
3dmodpavel84

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