A generic cleaning closet, with basic cleaning supplies. The scene is made to look more realistic with dirt and grime to create a used feel, as opposed to clean. All textures where made by me and all products are generic fictional brands to avoid any copyright issues.
Basic (Single Items) = 31,233
Total (Duplicated Items) = 67,927
Note: 'Total' is the one shown in renders
There are 31 UV sets for this model
Third-Party Materials or Plug-ins:
No third party materials or plug-ins required, all examples shown are rendered with the software's default engine with no special lighting setup in the scene. Lighting used in renders is a single volumetric light included in the model.
Includes 31 textures
- 512 x 512 = 22
(21x Diffuse Maps and 1x Incandescent Map)
- 1024 x 1024 = 8
(8 Diffuse Maps)
- 2048 x 2048 = 1
(1x Diffuse Map)
All textures contain a safety boarder to avoid seaming issues when resizing down, this varies depending on size eg: Textures that are 2048 x 2048 have a 8px safety boarder, 1024 x 1024 has a 6px safety boarder and 512 x 512 has a 3px safety boarder.
(Please see thumbnails for visuals and examples of each of the sizes 512 x 512, 1024 x 1024 and 2048 x 2048.)
All Textures include a baked ambient occlusion pass.
Texture Formats are “Targa” “.tga”
Modelled in Maya 8.5
- Maya mb
Real World Scale:
Length: 2.1m / 82.67 Inches / 210cm
Height: 2.3m / 90.55 Inches / 230cm
Width: 1.5m / 59.05 Inches / 150cm
(Please see thumbnails for a visual representation)