J-2 Rocket Engine

$39

Standard License | Upgrade License
Editorial Uses Only
Formats (4)
Free file format Conversions available
Native | Lightwave 9.6 | Default Scanline 9.6
Lightwave 9.6 | Default Scanline
OBJ
FBX
Specifications
Publish Date May 10, 2009
Product ID 462527
Polygons 45,990
Vertices 45,023
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
Animated
TurboSquid Exclusive
member avatar
Stuart Howes
55 Products | Contributor Since 2008
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Description

This is a High Definition 3D model of the J-2 engine used on the Saturn V second (S-II) and third (S-IVB) stages to launch man into earth orbit and onward to the moon.

Modelled with precision using blueprints, schematic diagrams and extensive photographic research.

Manufactured by the Rocketdyne division of North American Aviation, the J-2 is an upper stage engine producing 225,000 pounds of thrust, via the biopropellant mixture of liquid hydrogen (LH2) and liquid oxygen (LOX). The engine can be restarted in flight as was the case when after achieving earth orbit it was ignited a second time to propel the Apollo spacecraft toward the moon. Stabilising scissor ducts are used to support the fuel inlet bellows as they bend and rotate during engine gimbaling.

The J-2 could also serve as a general purpose engine for 3D modellers interested in designing more futuristic or fantasy spacecraft.

The Lightwave version of this model has morph targets for gimbaling the engine. Please download the attached video preview file to see this in action. For customers using other 3D applications, they can download the free LightWave Discovery version to view the Lightwave morph setup and apply it to their preferred 3D package using the FBX or OBJ morph target files included.

Created with Lightwave 9.6

USAGE
Suitable for HD video, high-res film close-ups and print
Accurate representation of J-2 engine using original imperial scale of feet and inches.

SPECS
Model contains the following:

1 object layer
45990 polygons
38344 quads, 7646 tris, and 0 ngons
Standard Lightwave materials & texture maps

PRESENTATION IMAGES
HDRI skydome used in preview images NOT included in file.
No Photoshop or compositing used for previews.

ZIP file includes Scene with default light & camera used for Signature image along with secondary Scene containing example gimbal animation using morph targets (HDRI skydome not included).
Preview Images rendered with default Lightwave 9.6 scanline renderer.

TEXTURES
For the LWO model both XYZ Projection and UV mapped versions are included:
2 bump maps (PNG format - original XYZ projection mapped LWO model) depict inner and outer engine bell surface corrugation details.
2 UV texture maps (PNG format) - colour and bump - UV mapped LWO and non-native FBX and OBJ formats.
Textures scaled at 36 pixels per foot.

GENERAL
Model built to real-world scale
Units used: Feet and Inches.

ANIMATIONS
Example morph targets for full engine gimballing are pre-set in Layout file (also see animation preview video files)

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

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