Allied Fleets Destroyer

All Extended Uses
Included Formats
3ds Max 2008 Default Scanline
OBJ
Previews
3D Model Specifications
Product ID:577841
Published:
Geometry:Polygonal
Polygons:747,767
Vertices:553,493
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since April 2008
Currently sells 5 products
Achievements:
6 Ratings Submitted
Product Rating
Azhane
Nov 2, 2011
nobbe42
Jan 17, 2012
Wow! This is a really high detail model. Opens without any problems - also in 3ds Max 2012. OBJ import also works perfectly. Absolutely perfect for close up fly by & stuff. Very fair pricing.
CrankyHoe
Sep 27, 2012
Fantastic model, exactly what I needed. Don't be fooled by the fantastic price - this is a highly detailed and seriously well build model. Thanks!
elazord
Feb 10, 2014
super model ferry happy wit it tnx
JasonBlevins
Mar 10, 2014
One of the best models I have purchased on TurboSquid
nissemos
Jul 5, 2014
Description
This is a very highly detailed 3D (OBJ and MAX format) model of a huge science-fiction warship.
The high detail level serves two purposes: communicate a sense of scale, and allow for realistic closeups.

The Allied Fleets Destroyer is designed to be a formidable warship, with plenty of weapons and a thick hull. The Allied Fleets Destroyer was modeled to look approximately one mile (1600m) long.
The entire ship is well decorated with details, with highlights including the bridge and the main hangar, which goes all the way from one side of the ship to the other.

The objects are grouped according to detail level and all objects have UVW mapping coordinates. Textures are included. It is easy to change the color scheme of the ship by modifying the texture bitmaps.

The OBJ format provides compatibility with just about every 3D software package but is limited in the fact that there are no lighting or effect options - those must be recreated after importing the model.
The MAX format includes all lighting and effects, and was used to create the product images.

There are 747,767 triangles spread across 157 objects. The MAX version is polygon-based (instead of triangles) and has 365,471 polygons.
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