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地雷3D模型

3D模型许可: 标准    升级许可证
格式
原生
Blender 2.8  |  Cycles Render EEVEE
Other
Collada
FBX
OBJ
STL
landmine_1_V4_textures.rar
sm_landmine_1_V1.mtl
3D 模型 产品规格
1,476 多边形
1,413 顶点
Polygonal 几何
纹理
物料
UV映射
non-overlapping 未包装UV
产品编号: 1393188
100个产品
自2018起

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Landmine - Texture Set 4 - Low Poly Model || PBR

Model is inspired by war movies.

================================================================================

Materials included in Blender. In order to work in cycles and EEVEE you need to assign all of the textures (different path).

No Third-party plug-ins used

Turntable of model rendered in Blender Cycles( worse quality for time improvement)

Technical properties:

Polygons = 1476 ,
Vertices = 1413 ,
Triangles = 2810 .
Attached formats of an asset:

.BLEND_ Blender 2.8( Properly exported),
.FBX _Binary( Properly exported),
.OBJ_ Wavefront( Properly exported) + .MTL _Material Template Library,
.STL_ Stereolithography( Properly exported),
.PLY_ Stanford( Properly exported),
.ABC_ Alembic( Properly exported),
.MDD _Lightwave Point Cache( Properly exported),
.PC2 _Pointcache( Properly exported),
.DAE _ Collada( Properly exported).
Bare in mind that pbr materials to work properly need proper lighting and material setup. If you have a problem just ask.

RAR file contains:

Height Map 4096 x 4096 px .PNG 16bit
Normal Map 4096 x 4096 px .PNG DirectX 16bit
Normal Map 4096 x 4096 px .PNG OpenGL 16bit
Glossiness Map 4096 x 4096 px .PNG 16bit
BaseColor Map 4096 x 4096 px .PNG 16bit
AmbientOcclusion Map 4096 x 4096 px .PNG 16bit
Metalness Map 4096 x 4096 px .PNG 16bit
I can provide a different archive format on request (.zip).

In the files high poly version included ( around 700 k faces) - RAR file

Model is positioned at the beginning of the coordinate system (0,0,0) [Blender 2.8] Scale = 1:1:1

Asset tested in:

Unity Engine (Unity 2018.1 (64-bit)) and (Unity 2018.2 (64-bit)) Also tested in Unity's LWRP and HDRP.
Unreal Engine 4
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