- Originally created with 3ds Max 2010 - Model is built to real-world scale - Units used: millimeters. 1unit = 1milimeters - Model is centered at 0,0,0 - All object are named - No unnecessary objects - Objects grouped
Textures: all textures included Unwrap UVW: Yes Render: V-Ray Polys: 317,411 Verts: 319,275