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Loot Crate - PBR3D模型

3D模型许可: 标准    升级许可证
StemCell认证
Omniverse认证
格式
原生
3ds Max 2020  |  Arnold 3.2.57
Maya 2015  |  V-Ray 3.2
Maya 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
3ds Max 2015  |  mental ray
Unreal 4.10
Unity 5.4
Cinema 4D R18  |  Advanced Render
3ds Max 2015  |  V-Ray 3.5
USD  |  Omniverse
glTF 2.0
OBJ
FBX Specular v
FBX Metallic v
其它文件
Substance Painter 2018.3.1.rar
Toolbag 3 Scene Bundle.zip
3D 模型 产品规格
21,377 多边形
22,850 顶点
Polygonal Quads/Tris 几何
纹理
物料
UV映射
non-overlapping 未包装UV
产品编号: 1371189
181个产品
自2010起
116

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Loot Crate / Weapon Case With Interior - PBR
This is an original design. There are no third party IP depicted in this 3d model.

This Loot Crate is a variant of this product: 1372514
To review, please search for above Product ID in Turbosquid search bar.

Marmoset Toolbag 3 scene bundle is included.
PBR Metallic as well as PBR Spec/Gloss maps are included.

Dimension: ~94 cm x ~55 cm x ~51 cm.
Built to real-world scale.
This model uses a scale of 1 unit = 1 centimeter.
Scene objects are organized by layers / groups.

Clean & Quad based topology.
Mesh is created with goal of achieving highest fidelity while maintaining efficiency.
To avoid unnecessary support loops, this model is not intended for subdivision. However clean topology allows to turn this into a subd mesh quickly ( that option would go well with 8k maps that you may export from provided Substance Painter project file).

Model is divided into 3 parts to allow proper material assignment as well as making sure door can be opened / closed. Pivot points are positioned correctly
This model is using 2 texture sets. Separated into :
Crate A ( Door, portion of interior and handles)
Crate B ( Main body )

Using the provided Substance Painter file you may easily customize details.
Clean and efficient UVW Unwrap.
Textures are 4096 x 4096 - 8 bit PNG
Of course you may take the 4k Texture sets and downscale to 2k or lower
You're also able to export 8k maps using the provided Substance painter file.
Substance Painter file (.spp) along with Low & High poly meshes are included.

Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Emissive
* Glossiness
* Metallic
* Normal ( DirectX)
* Roughness
* Specular
Plus StemCell_Studio HDRI map
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