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20 世纪 60 年代肌肉车 V23D模型

3D模型许可: 标准    升级许可证
StemCell认证
格式
原生
Blender 3.6  |  Cycles Render
Blender 3.6  |  Blender Render
Blender 3.6  |  Blender Render 3.4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
Unreal 4.10  |  Other
Unity 5.4  |  Other
FBX
FBX
glTF 2.0
Textures.zip
3D 模型 产品规格
26,039 多边形
26,717 顶点
Polygonal Quads/Tris 几何
纹理
物料
UV映射
non-overlapping 未包装UV
已装配
产品编号: 2246468
27个产品
自2024起
18

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Introducing my high-quality, low-poly, American muscle car. It represents the classic style of cars in the 1960s. This car was designed carefully; every single polygon is needed without any waste, so it will help in your various renders and help you save resources.

  • The model was originally designed using Blender 3.6.
  • The model has high-detail, realistic materials.
  • All materials are baked into one material and applied to the native blend file.
  • The model is fully rigged in a saperate belnder file and ready for animation.
  • The model is just an exterior vehicle version of the car.
  • This car model is the second version with some modifications on the car rims and other changes.
  • Nice, optimized, and poly-efficient topology with primary quads, a bit of tris, and no n-gons.
  • The texture maps are: AO, base color, metallic, roughness, normal, alpha, and displacement. All are baked with 4K resolutions and included in the download files.
  • The car has five baked colors: yellow, red, blue, black, and white. all included in the texture file.
  • All materials are applied to a separate blend file under the 'pre-baked' name, and it can be easily modified and changed as needed.
  • Unlimited colors can be achieved with the pre-baked file.
  • The UV map has no overlaps.
  • All materials are applied to a separate blend file under the 'pre-baked' name, and it can be easily modified and changed as needed.
  • Unlimited colors can be achieved with the pre-baked file.
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