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РобоМОД 3D модель

ФОРМАТЫ
РОДНОЙ
Unity 2023  |  Other 1
3D модель Характеристики
43,504 Полигоны
43,504 вершины
Polygonal Геометрия
текстуры
материалы
UV Mapped
Mixed Развернутые уф
подстроенный
мультипликационный
Код товара: 2446826
190 Продукты
С 2008

Robo_MOD is a highly detailed humanoid combat robot equipped with a portal cannon capable of generating miniature black holes that pull in surrounding physical objects. Designed for futuristic or sci-fi themed games, this asset is optimized for Unity and includes multiple animation sets, advanced shaders, and scripted dynamics for realistic motion.
The model features 5 texture sets (Diffuse + Normal) and is enhanced with BoneDynamic.cs for natural movement of the connector hoses and “dreadlock” cables on the head. The included Detector shader creates an interactive scanner display over the helmet texture for immersive gameplay effects.
Whether you need a devastating boss enemy or a playable mech character, Robo_MOD is ready to drop into your project with a complete animation package and details.

  • Rig System: Humanoid
  • Polygon count: 43,505
  • Texture Sets: 5 (Diffuse, Normal) — 4096x4096

CL_robot.pngdefaultMat_Base_Color_1001.pngdefaultMat_Normal_OpenGL_1001.pnggun1.pngglow.pngv128_normal.png09___Default_Base_Color_1001.png09___Default_Normal_1001.png

  • Detector — dynamic image of the scanner on the helmetShaders:
  • Scripts Included:
  • BoneDynamic.cs — for animation of dreadlocks and hoses on the head
  • HandIK and FootIK scripts to control Inverse Kinematics (IK) for a humanoid character's hands and feet in Unity.


  • turnAnimation Set:
    idle (x3)
    run (x2)
    walk (x4)
    back flip
    commander
    damage (x6)
    dead (x3)
    flip
    jump
    reload
    roll (L/R)
    shoot (linked to particle effects)
    stand up (x2)

  • Included Weapon: Portal Gun (creates a mini black hole that sucks in physical objects singularity cannon, leaving only silence where enemies once stood.)

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