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Колеса Michelin WEC LMP3 2025 3D модель

Сертифицированный StemCell
ФОРМАТЫ
РОДНОЙ
3ds Max 2021  |  V-Ray 5
Blender  |  Blender Render 3.4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
Unreal 4.10  |  Other 4.1
Unity 5.4  |  Other 5.4
USDz  |  UsdPreviewSurface 19.05
3D Studio
FBX
OBJ
FBX
glTF 2.0
3D модель Характеристики
4,954 Полигоны
4,978 вершины
Polygonal Quads/Tris Геометрия
текстуры
материалы
UV Mapped
non-overlapping Развернутые уф
Код товара: 2352108
797 Продукты
С 2008
301

Low-poly subdivision-ready 3D model of WEC LMP3 Wheel with Michelin tyre for European Le Mans Season 2025 with PBR materials (Specular and Metallic workflows).

Advantages of the model:

- Very clean geometry;

- 8k and 4k Textures included;
- The model is maximally optimized for use in 3d games and VR;
- Just one material and one set of textures for the whole model. This allows you to achieve maximum performance in games and real-time applications;
- Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well.
- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;
- Divided into functional parts and grouped for easy editing and using in game engines;
- UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!

Model specifications:
Created in 3DS Max 2021 and rendered with V-Ray 5. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require installation of additional plug-ins or software. You need only 3DS Max 2021 and V-Ray 5 to get the same rendering as on the preview image.

- Polygons count: 4,954 (no n-gons)
Subdivision 1 polygons count: 39,612
Subdivision 2 polygons count: 158,448
- Vertices count: 4978
- Unit Scale: Metric / Centimeters

Materials:
A V-Ray PBR material with specular workflow is applied to the model. All its parameters were created for the StemCell standard.

Textures (Specular/Metallic workflow):
- Diffuse/Base Color (8,192 x 8,192 PNG) and (4,096 x 4,096 PNG))
- NormalMap (8,192 x 8,192 PNG) and (4,096 x 4,096 PNG))
- Specular/Metallic (8,192 x8,192 PNG) and (4,096 x 4,096 PNG))
- Glossiness/Roughness (8,192 x 8,192 PNG) and (4,096 x 4,096 PNG))
- Ambient Occlusion (8,192 x 8,192 PNG) and (4,096 x 4,096 PNG))

Model is available in the following formats:
- MAX (2021), - FBX, - OBJ, - 3DS.

You will find 3 versions of the model in every archive (format) file except 3DS format: the original one and two modes with applied turbosmooth modifier (1 and 2 iterations). 3DS format does not have those due to limitations on the maximum number of polygons. The model in 3DS format is available only in subdivision 0.

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