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Espada grande medieval Zweihander Modelo 3D

FORMATOS
NATIVO
3ds Max 2014  |  V-Ray 3.6
Blender 2.8  |  EEVEE Renderer
Cinema 4D R17  |  Default Scanline
Maya 2016  |  Maya Hardware
3ds Max 2014  |  Default Scanline
3D Studio
FBX
OBJ
3D Modelo Especificações
4,080 Polígonos
4,118 Vértices
Polygonal Quads/Tris Geometria
Texturas
Materiais
Mapeado por UV
non-overlapping UVs não enrolados
ID do produto: 2547820
86723 Produtos
Desde 2015
12578

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Medieval Zweihander Greatsword is a three-dimensional model of a large two-handed sword historically used in European warfare during the late medieval and Renaissance periods.

The model features a long double-edged blade, extended grip for two-handed use, crossguard with side rings, and a detailed pommel. Fine details such as blade edges, fuller grooves, and hilt construction are accurately represented. Materials simulate polished steel for the blade and metal fittings, along with leather-wrapped grip, providing realistic reflections and texture. The geometry is clean and optimized for both high-quality rendering and real-time applications.

For historical visualization, medieval scenes, fantasy projects, animation, game development, VR and AR environments, film production, and prop design.


Medieval Zweihander Greatsword is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!

Hope you like it!

*****
Features:
- High quality polygonal model, has real dimensions. Easy to merge into your scene.
- Units: cm
- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)
- All the objects come with complete UVs
All textures and materials are included and mapped. (All colors can be easily modified.)
- All objects are logically named and grouped for ease of objects selection and scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
- No special plugin needed to open scene.
- PBR Materials

*****
Textures Formats:
- 7.png (8192x8192)

*****
(c) 3d_molier International

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