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Pteranodon Model 3D

Licencja na model 3D: Standard    Licencja na aktualizację
FORMATY
OJCZYSTY
Cinema 4D RJ 19  |  finalRender
3D Studio
Collada
OBJ
FBX 2014
3D Model Specyfikacje
11,452 Wielokąty
22,956 Wierzchołki
Polygonal Geometria
Tekstury
Materiały
UV Mapping
Unknown Nieopakowane UV
Rigowany
Animowany
ID produktu: 1908481
25 Produkty
Od 2022

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  • Rigged 3D model of Pteranodon Longiceps (Desert color), created in Maya 2016.
    Real-world scale.
    Model is scalable (use Main_Control's scale to rescale rig).
    Units: cm.
    Clean topology with quad polygons only.
    All objects properly named.
    Model fully rigged and ready for animation.
    Please watch attached video with rig preview.
    Also rig's readme file attached.
    MODEL NOT ANIMATED!

    Animation Baking Tool included!
    Model can be exported to FBX in 2 clicks, run zzTab script and follow instructions.

    Model Exported to .obj format (without rig).

    Pteranodon_Poses.mb using Pteranodon.mb as reference.

    Polygons:
    Faces: 13450
    Vertices: 13565

    Textures:
    Pteranodon_Body_Diffuse.png (8192x8192)
    Pteranodon_Body_Glossiness.png (8192x8192)
    Pteranodon_Body_Heigh.png (8192x8192)
    Pteranodon_Body_Normal.png (8192x8192)
    Pteranodon_Body_Specular.png (8192x8192)
    zPoolSt.exr (4096x2048) environment map

    Rig description:

    MainControl:
    - Translate XYZ and Rotate XYZ - controls position and rotation of model
    - Scale XYZ - scale model proportionally to avoid undesired deformations
    - Fold - controls transformation from flight to ground mode
    body_Control - controls body position and rotation
    belly_Control - size of belly
    tail_Control1-2 - control tail rotation
    neck_Control1-4 - control neck rotation and position (neck is stretchable and shrinkable)
    head_Control - controls head rotation and position
    beak_Control - controls beak opening
    throat_Control - controls throat movement
    tongue_Control1-4 - control tongue rotation and stretching
    L_eye_Control - left eye target with attributes for Iris Size, Upper and Lower eyelids, and Eye Membrane controls
    R_eye_Control - right eye target with attributes for Iris Size, Upper and Lower eyelids, and Eye Membrane controls
    L_Wing_Control1-8 - left wing rotation
    R_Wing_Control1-8 - right wing rotation
    L_wing_IK_Control - IK controller of left wing
    R_wing_IK_Control - IK controller of right wing
    L_hook_Control - left wing thumb control
    R_hook_Control - right wing thumb control
    L_wingfinger1_Control1-3..2-3..3-2 - control left hand fingers
    R_wingfinger1_Control1-3..2-3..3-2 - control right hand fingers
    L_wingmembrane_Control1-6 - control left wing membrane
    R_wingmembrane_Control1-6 - control rigt wing membrane
    L_upleg_Control - left upper leg position and rotation
    R_upleg_Control - right upper leg position and rotation
    L_knee_Control - left knee rotation
    R_knee_Control - right knee rotation
    L_knee_Aim_Control - left knee IK target of leg control
    R_knee_Aim_Control - right knee IK target of leg control
    L_leg_Control - left leg position and rotation
    R_leg_Control - right leg position and rotation
    L_foot_Control - left foot shift position
    R_foot_Control - right foot shift position
    L_finger1_Control1-4..2-4..3-4..4-4..5..2 - control left leg's fingers
    R_finger1_Control1-4..2-4..3-4..4-4..5..2 - control right leg's fingers
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