EGGER Melamine faced chipboard(Particle board) 'H1518 ST15 Natural Beech' Corona material for 3Ds Max 2013 or earlier version.
Material include HQ 8k textures (8192x8192px.) and completely corresponds to the real sample of the real world material, including the scale of the decor.
In most of cases EGGER ChipBoard has default dimensions is 2800x2070mm. To adhere to the real scale of the board, use UVWmap modifier in 3Ds MAX with parameters - Length:2070mm, Width:2800mm, Height:2070mm. It is very important to use a System Unit Setup(Display Unit Scale) in mm and have a model in real scale in mm. To do this, use the standard modifier XForm. Use 'H1518 ST15 Natural Beech' material for simple model with 1 ID material and 'H1518 ST15 Natural Beech' Full board to present the real finished part from the chipboard with 2 ID materials(use 2 ID for radius/chamfers like simple_board_example_corona.max)
Archive includes: * simple script for fast applying UVWmap with parameters 2070x2800x2070mm. * 3Ds MAx Material library file with Corona render material * 8K Textures * Simple scene with Egger board for example
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