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위 PBR 3D 모델

by FraP
3D 모델 라이센스: 표준    업그레이드 라이센스
StemCell 인증
형식
원주민
3ds Max 2016  |  V-Ray 4.30.02
Cinema 4D R15  |  Default Scanline
3ds Max 2016  |  Default Scanline
Blender 3.4  |  Blender Render 3,4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
USDz 1.0  |  UsdPreviewSurface 19.05
FBX
OBJ
FBX 7.5
glTF 2.0
3D 모델 명세서
2,888 다각형
2,888 정점들
Polygonal Quads/Tris 기하학
텍스처
기재
UV 매핑 됨
non-overlapping 포장되지 않은 자외선
제품 ID: 2488646
2004 이후 679 제품
38

질문 있니? 지금 우리와 채팅하십시오.

연중 무휴 라이브 채팅

A clean, accurate 3D model of the human stomach, designed for educational, medical, and visualization projects. Fully UV-unwrapped and PBR-ready, with neutral materials that integrate easily into any workflow.

This 3D model represents a simplified anatomical stomach, ideal for educational content, medical diagrams, AR/VR applications, and real-time projects.
The asset is modeled with clean topology, balanced proportions, and a neutral PBR material setup to adapt well to different lighting and rendering engines.

Includes:

complete stomach mesh with clear anatomical regions

clean UV layout optimized for texture editing

PBR materials (color, roughness, normal)

lightweight polygon count suitable for real-time use

neutral color palette for scientific or educational presentations

This model is not based on any scan data and does not replicate copyrighted medical assets.
Perfect for anatomy lessons, medical apps, infographics, simulations, and motion graphics.

--Geometry--

This model consists primarily of quads.

100% all unwrapped non overlapping.

Is smootheable and easily editable. (turbosmooth, hypernurbs modifier) .

This model consists primarily of quads.

In 3ds max version, this model is organized cleanly on layers.

Technical details

  • Topology: Quad-based, clean and optimized
  • Subdivision ready
  • Textures: 4K PBR (Base Color, Roughness, Metallic, Normal)
  • Workflow: Metallic/Roughness

--Rendering--

The rendering is setup in Vray with PBR metallic textures mode.

Lighting and setup file also included.

No 3rd party plugin needed.

I also included a non-illuminated 3ds Max version with standard materials (if you do not use Vray) .

--Textures--

Textures size: 4096x4096 PNG

Texture maps included:

PBR metallic

  • Base Color
  • Metallic
  • Roughness
  • Normal
  • AO (Ambient Occlusion)

--Scale--

Modeled in real world scale.

Centimeters

Scale can be adjusted based on project needs

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