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머신건 13 메탈 모든 PBR 유니티 UE 텍스처 3D 모델

3D 모델 라이센스: 표준    업그레이드 라이센스
StemCell 인증
형식
원주민
Blender 3.6  |  Cycles Render 3.6
Maya 2022  |  Arnold 6.2
Blender 3.6  |  Cycles Render 3.6
Blender 3.4  |  Blender Render 3.4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
Unreal 4.10  |  Other 4.1
Unity 5.4  |  Other 5.4
USDz 19  |  UsdPreviewSurface 19.05
Unity 6  |  Other 6
OBJ
Collada
FBX
FBX
glTF 2.0
All 1K 2K Textures of Machine Gun 13 Metal
Machine Gun13 Substance Painter
All 4K Textures of Machine Gun 13 Metal
3D 모델 명세서
13,306 다각형
13,214 정점들
Polygonal Quads/Tris 기하학
텍스처
기재
UV 매핑 됨
overlapping 포장되지 않은 자외선
리깅
제품 ID: 2279945
2021 이후 402 제품
364

질문 있니? 지금 우리와 채팅하십시오.

연중 무휴 라이브 채팅

The Photorealistic 3D model of Machine Gun 13 Metal Generic 3D Model. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.


Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

-Clean and optimized topology is used for maximum polygon efficiency.

-All textures and materials are tailored and applied for high quality render results. -Mid Poly and optimized for use for games, films, commercials, etc.,

-All objects have fully unwrapped UVs

-Models are rigged in both Blender and Maya Only.

-No extra plugins are needed for this model.

-Units: meters.

-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and Resolutions PBR - Metallic and Specular Maps

  • Basecolor (4K) (2K) (1K)
  • Diffuse (4K) (2K) (1K)
  • Roughness (4K) (2K) (1K)
  • Glossiness (4K) (2K) (1K)
  • Metallic (4K) (2K) (1K)
  • Height (4K) (2K) (1K)
  • Specular (4K) (2K) (1K)
  • AO (4K) (2K) (1K)
  • NormalDirectX (4K) (2K) (1K)
  • NormalOpenGl (4K) (2K) (1K)

Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4K) (2K) (1K)
  • MetallicSmoothness (4K) (2K) (1K)
  • SpecularSmoothness (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4K) (2K) (1K)
  • MaskMap (4K) (2K) (1K)
  • Specular (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)

UE4 Packed

  • Basecolor (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)
  • OcclusionRoughnessMetallic (4K) (2K) (1K)

PolyCount Without Subdivision

  1. Vertices - 13214
  2. Faces - 13306
  3. Tris       -25321

We assure premium quality for the best price Bookmark Our Page For More Gaming Assets

Thank You.

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