The Photorealistic 3D model of Logging Trailer Black with 6 Loads Single Mat, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc,.
Features: -Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. - Rigged in both Maya and Blender only. - Rigged properly using Armature and Shape keys. All bone constraints are set in Blender. -Clean and optimized topology is used for maximum polygon efficiency. -All textures and materials are tailored and applied for high quality render results. -Mid Poly and optimized for use for games, films, commercials, etc., -All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and hightexture quality. -No extra plugins are needed for this model. -Units: meters. -PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows - Model has 2 materials one for Trailer (Log_Trailer_Mat) and another one materials for loads (log_trailer_load_mat).
Materials The Model has 2 material Log_Trailer_Mat, log_trailer_load_mat . Each has its own set of texture maps. Texture Maps and Resolutions All Metallic and Specular Maps (Supports for 3D Softwares and Renderers) - Basecolor (4K)(2K)(1K) - Diffuse (4K)(2K)(1K) - AO (4K)(2K)(1K) - Roughness (4K)(2K)(1K) - Glossiness (4K)(2K)(1K) - Metallic (4K)(2K)(1K) - Specular (4K)(2K)(1K) - NormalDirectX (4K)(2K)(1K) - NormalOpenGl (4K)(2K)(1K) - Opacity (4K)(2K)(1K)
Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows - AlbedoTransparent (4K) (2K) (1K) - MetallicSmoothness (4K) (2K) (1K) - SpecularSmoothness (4K) (2K) (1K) - Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows - Basemap (4K) (2K) (1K) - MaskMap (4K) (2K) (1K) - Specular (4K) (2K) (1K) - Normal (4K) (2K) (1K)