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로깅 트레일러 01 레드, 로드 싱글 매트, 모든 PBR 텍스처 3D 모델

3D 모델 라이센스: 표준    업그레이드 라이센스
StemCell 인증
형식
원주민
Blender 3.6.5  |  Cycles Render 3.6.5
Maya 2022  |  Arnold 6.2
Blender 3.6.5  |  Cycles Render 3.6.5
USD 2020  |  Other
Blender 3.4  |  Blender Render 3,4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
USDz 1.0  |  UsdPreviewSurface 19.05
Unity 6.1  |  Other 6.1
OBJ
glTF
FBX
Collada
FBX 7.5
Log Trailer Red 01 Substance Project File
Log Trailer Red 01 All 1K and 2K Textures
Log Trailer Red 01 All 4K Textures
3D 모델 명세서
105,458 다각형
108,331 정점들
Polygonal Quads/Tris 기하학
텍스처
기재
UV 매핑 됨
overlapping 포장되지 않은 자외선
리깅
제품 ID: 2451658
2021 이후 400 제품
364

질문 있니? 지금 우리와 채팅하십시오.

연중 무휴 라이브 채팅

The Photorealistic 3D model of Logging Trailer 01 Red With Load Single Material, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc,.

Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
- Rigged in both Maya and Blender only.
- Rigged properly using Armature and Shape keys. All bone constraints are set in Blender.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quality.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows
- Trailer has Single material (Log_Trailer_Mat).
Materials
The Model has Single material Log_Trailer_Mat . Each has its own set of texture maps.
Texture Maps and Resolutions
All Metallic and Specular Maps
(Supports for 3D Softwares and Renderers)
- Basecolor (4K)(2K)(1K)
- Diffuse (4K)(2K)(1K)
- AO (4K)(2K)(1K)
- Roughness (4K)(2K)(1K)
- Glossiness (4K)(2K)(1K)
- Metallic (4K)(2K)(1K)
- Specular (4K)(2K)(1K)
- NormalDirectX (4K)(2K)(1K)
- NormalOpenGl (4K)(2K)(1K)
- Opacity (4K)(2K)(1K)

Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)

PolyCount Without Subdivision
Vertices - 108331
Faces - 105458
Tris - 195955

The units used in this project are,
Unit System : Metric
Length : Meters
Rotation : Degrees

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