Hello, my dear Customer! I am happy to present you Industrial Building 01 with Interior Realtime 3d model. Ready for game-development, render and animation. That model will definitely save your time just a lot!
------------------------------ USAGE ------------------------------------ - This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.
- Detalisation level and textures resolution allow this asset to be used for close-up renders as well as background items.
----------------------------- PIPELINE ---------------------------------- - Lowpoly/Highpoly/UV made in Blender 3.3.4 and ZBrush - Baked in Marmoset - Textured in Substance Painter - Rendered in Cycles
--------------------------- TOPOLOGY -------------------------------- Industrial Building 3d model consist of 170+ objects total.
All the assets are splitted by mesh/material/animatable parameters.
Mesh consist of just quads and tris.
TOTAL: - 348.886 tris
--------------------------- MATERIALS and TD -------------------------------- Model use 17 texture sets total: - Average Texel Density: 500-1000px/m
- Some assets have better TD (with 4K textures exported)
- Both tiled and unique texturing pipeline used for different assets as well as trim sheets.
------------------------ TEXTURES and UV ------------------------- - Model is completely UV unwrapped. You can see all the textures and UV maps on the preview images - Partially Overlapping method was used to increase texel density - Both Metallic/Rough and Specular/Gloss PBR workflows are available
--------------------- RIGGING/ANIMATION ------------------------ - Main gates are rigged using standart Blender tools only in Blender format!
- Main gates are animated (see preview turntable)
-------------------------- DESCRIPTION ------------------------------ - Model is fully textured with all materials applied - Rigged/Animated in Blender - LowPoly model, that is perfect for Hero quality game-development as long as visualisation purposes. - No Ngons used, just Quads and Tris - Clear topology with no any artefacts, holes, overlapping polygons and so on - All materials and textures are intelligently named - PBR materials - No cleaning up necessary, just drop your models into the scene and start rendering - No special plugin needed to open scene - Real world scale 1:1 - Units of measurements are meters
-------------------------------- NOTES ---------------------------------- The 'other' format on product page is .MTL and .Alembic Click on 'Gerhald3D' to the right side of the screen to see our other models