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내부 실시간을 갖춘 산업 건물 01 3D 모델

3D 모델 라이센스: 표준    업그레이드 라이센스
StemCell 인증
형식
원주민
Blender 3.3.4  |  Cycles Render
USD 1.0  |  Other
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
Unreal 4.10  |  Other 4.1
Unity 5.4  |  Other 5.4
FBX
Collada
Other
OBJ
STL
glTF
FBX
glTF 2.0
IndustrialBuilding01_Textures.rar
3D 모델 명세서
183,037 다각형
184,920 정점들
Polygonal Quads/Tris 기하학
텍스처
기재
UV 매핑 됨
overlapping 포장되지 않은 자외선
리깅
애니메이션
제품 ID: 2311509
2016 이후 477 제품
254

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연중 무휴 라이브 채팅

Hello, my dear Customer!
I am happy to present you Industrial Building 01 with Interior Realtime 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!


------------------------------ USAGE ------------------------------------
- This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.

- Detalisation level and textures resolution allow this asset to be used for close-up renders as well as background items.

----------------------------- PIPELINE ----------------------------------
- Lowpoly/Highpoly/UV made in Blender 3.3.4 and ZBrush
- Baked in Marmoset
- Textured in Substance Painter
- Rendered in Cycles

--------------------------- TOPOLOGY --------------------------------
Industrial Building 3d model consist of 170+ objects total.

All the assets are splitted by mesh/material/animatable parameters.

Mesh consist of just quads and tris.

TOTAL:
- 348.886 tris

--------------------------- MATERIALS and TD --------------------------------
Model use 17 texture sets total:
- Average Texel Density: 500-1000px/m

- Some assets have better TD (with 4K textures exported)

- Both tiled and unique texturing pipeline used for different assets as well as trim sheets.

------------------------ TEXTURES and UV -------------------------
- Model is completely UV unwrapped. You can see all the textures and UV maps on the preview images
- Partially Overlapping method was used to increase texel density
- Both Metallic/Rough and Specular/Gloss PBR workflows are available

TEXTURES:
- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Emission.png (4096x4096px)
- Normal.png (4096x4096px)
- Opacity.png (4096x4096px)
- AO.png (4096x4096px)

--------------------- RIGGING/ANIMATION ------------------------
- Main gates are rigged using standart Blender tools only in Blender format!

- Main gates are animated (see preview turntable)

-------------------------- DESCRIPTION ------------------------------
- Model is fully textured with all materials applied
- Rigged/Animated in Blender
- LowPoly model, that is perfect for Hero quality game-development as long as visualisation purposes.
- No Ngons used, just Quads and Tris
- Clear topology with no any artefacts, holes, overlapping polygons and so on
- All materials and textures are intelligently named
- PBR materials
- No cleaning up necessary, just drop your models into the scene and start rendering
- No special plugin needed to open scene
- Real world scale 1:1
- Units of measurements are meters

-------------------------------- NOTES ----------------------------------
The 'other' format on product page is .MTL and .Alembic
Click on 'Gerhald3D' to the right side of the screen to see our other models

You will like it!
Gerhald3D.

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